fix flickering when resizing/spawning windows

Fixes: https://github.com/djpohly/dwl/issues/306
This commit is contained in:
Palanix
2022-08-31 06:11:07 +02:00
committed by Leonardo Hernández Hernández
parent fac3b6f2cf
commit 017bb7d752
2 changed files with 21 additions and 23 deletions

29
dwl.c
View File

@@ -182,7 +182,6 @@ struct Monitor {
unsigned int tagset[2];
double mfact;
int nmaster;
int un_map; /* If a map/unmap happened on this monitor, then this should be true */
};
typedef struct {
@@ -1393,8 +1392,6 @@ mapnotify(struct wl_listener *listener, void *data)
}
printstatus();
c->mon->un_map = 1;
unset_fullscreen:
m = c->mon ? c->mon : xytomon(c->geom.x, c->geom.y);
wl_list_for_each(w, &clients, link)
@@ -1693,30 +1690,19 @@ rendermon(struct wl_listener *listener, void *data)
* generally at the output's refresh rate (e.g. 60Hz). */
Monitor *m = wl_container_of(listener, m, frame);
Client *c;
int skip = 0;
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
/* Render if no XDG clients have an outstanding resize and are visible on
* this monitor. */
/* Checking m->un_map for every client is not optimal but works */
wl_list_for_each(c, &clients, link) {
if ((c->resize && m->un_map) || (c->type == XDGShell
&& (c->surface.xdg->pending.geometry.width !=
c->surface.xdg->current.geometry.width
|| c->surface.xdg->pending.geometry.height !=
c->surface.xdg->current.geometry.height))) {
/* Lie */
wlr_surface_send_frame_done(client_surface(c), &now);
skip = 1;
}
}
if (!skip && !wlr_scene_output_commit(m->scene_output))
wl_list_for_each(c, &clients, link)
if (client_is_rendered_on_mon(c, m) && (!c->isfloating && c->resize))
goto skip;
if (!wlr_scene_output_commit(m->scene_output))
return;
skip:
/* Let clients know a frame has been rendered */
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_output_send_frame_done(m->scene_output, &now);
m->un_map = 0;
}
void
@@ -2281,9 +2267,6 @@ unmapnotify(struct wl_listener *listener, void *data)
grabc = NULL;
}
if (c->mon)
c->mon->un_map = 1;
if (client_is_unmanaged(c)) {
if (c == exclusive_focus)
exclusive_focus = NULL;