various improvements to layer surface

- remove various useless assignments of layersurface->mon
- styles changes
- do not set wlr_layer_surface->output to NULL at destroy
This commit is contained in:
Leonardo Hernández Hernández 2022-07-24 17:18:44 -05:00 committed by Leonardo Hernández
parent 0e993b5fb1
commit 2260519740

36
dwl.c
View File

@ -783,25 +783,23 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
{
LayerSurface *layersurface = wl_container_of(listener, layersurface, surface_commit);
struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
struct wlr_output *wlr_output = wlr_layer_surface->output;
if (!wlr_output || !(layersurface->mon = wlr_output->data))
if (!layersurface->mon)
return;
wlr_scene_node_reparent(layersurface->scene,
layers[wlr_layer_surface->current.layer]);
if (wlr_layer_surface->current.committed == 0
&& layersurface->mapped == wlr_layer_surface->mapped)
return;
layersurface->mapped = wlr_layer_surface->mapped;
if (layers[wlr_layer_surface->current.layer] != layersurface->scene) {
wlr_scene_node_reparent(layersurface->scene,
layers[wlr_layer_surface->current.layer]);
wl_list_remove(&layersurface->link);
wl_list_insert(&layersurface->mon->layers[wlr_layer_surface->current.layer],
&layersurface->link);
}
if (wlr_layer_surface->current.committed == 0
&& layersurface->mapped == wlr_layer_surface->mapped)
return;
layersurface->mapped = wlr_layer_surface->mapped;
arrangelayers(layersurface->mon);
}
@ -868,9 +866,8 @@ createlayersurface(struct wl_listener *listener, void *data)
LayerSurface *layersurface;
struct wlr_layer_surface_v1_state old_state;
if (!wlr_layer_surface->output) {
if (!wlr_layer_surface->output)
wlr_layer_surface->output = selmon->wlr_output;
}
layersurface = ecalloc(1, sizeof(LayerSurface));
layersurface->type = LayerShell;
@ -884,8 +881,8 @@ createlayersurface(struct wl_listener *listener, void *data)
unmaplayersurfacenotify);
layersurface->layer_surface = wlr_layer_surface;
wlr_layer_surface->data = layersurface;
layersurface->mon = wlr_layer_surface->output->data;
wlr_layer_surface->data = layersurface;
layersurface->scene = wlr_layer_surface->surface->data =
wlr_scene_subsurface_tree_create(layers[wlr_layer_surface->pending.layer],
@ -1076,11 +1073,8 @@ destroylayersurfacenotify(struct wl_listener *listener, void *data)
wl_list_remove(&layersurface->unmap.link);
wl_list_remove(&layersurface->surface_commit.link);
wlr_scene_node_destroy(layersurface->scene);
if (layersurface->layer_surface->output) {
if ((layersurface->mon = layersurface->layer_surface->output->data))
if (layersurface->mon)
arrangelayers(layersurface->mon);
layersurface->layer_surface->output = NULL;
}
free(layersurface);
}
@ -1380,10 +1374,8 @@ killclient(const Arg *arg)
void
maplayersurfacenotify(struct wl_listener *listener, void *data)
{
LayerSurface *layersurface = wl_container_of(listener, layersurface, map);
layersurface->mon = layersurface->layer_surface->output->data;
wlr_surface_send_enter(layersurface->layer_surface->surface,
layersurface->mon->wlr_output);
LayerSurface *l = wl_container_of(listener, l, map);
wlr_surface_send_enter(l->layer_surface->surface, l->mon->wlr_output);
motionnotify(0);
}