make sure to unlink Monitor.request_state listener
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66ef4ecfec
commit
2783e82bf8
4
dwl.c
4
dwl.c
@ -661,13 +661,15 @@ cleanupmon(struct wl_listener *listener, void *data)
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LayerSurface *l, *tmp;
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int i;
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for (i = 0; i <= ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY; i++)
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/* m->layers[i] are intentionally not unlinked */
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for (i = 0; i < LENGTH(m->layers); i++)
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wl_list_for_each_safe(l, tmp, &m->layers[i], link)
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wlr_layer_surface_v1_destroy(l->layer_surface);
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wl_list_remove(&m->destroy.link);
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wl_list_remove(&m->frame.link);
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wl_list_remove(&m->link);
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wl_list_remove(&m->request_state.link);
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m->wlr_output->data = NULL;
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wlr_output_layout_remove(output_layout, m->wlr_output);
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wlr_scene_output_destroy(m->scene_output);
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