inline unmaplayersurface() into unmaplayersurfacenotify()

unmap signal is guaranted to be emitted before destroy signal
so is useless checking if it is mapped at destroy
This commit is contained in:
Leonardo Hernández Hernández
2022-06-24 15:36:13 -05:00
parent 549335ae54
commit 2aa391361c

14
dwl.c
View File

@@ -283,7 +283,6 @@ static void togglefloating(const Arg *arg);
static void togglefullscreen(const Arg *arg);
static void toggletag(const Arg *arg);
static void toggleview(const Arg *arg);
static void unmaplayersurface(LayerSurface *layersurface);
static void unmaplayersurfacenotify(struct wl_listener *listener, void *data);
static void unmapnotify(struct wl_listener *listener, void *data);
static void updatemons(struct wl_listener *listener, void *data);
@@ -1050,8 +1049,6 @@ destroylayersurfacenotify(struct wl_listener *listener, void *data)
{
LayerSurface *layersurface = wl_container_of(listener, layersurface, destroy);
if (layersurface->layer_surface->mapped)
unmaplayersurface(layersurface);
wl_list_remove(&layersurface->link);
wl_list_remove(&layersurface->destroy.link);
wl_list_remove(&layersurface->map.link);
@@ -2245,8 +2242,10 @@ toggleview(const Arg *arg)
}
void
unmaplayersurface(LayerSurface *layersurface)
unmaplayersurfacenotify(struct wl_listener *listener, void *data)
{
LayerSurface *layersurface = wl_container_of(listener, layersurface, unmap);
layersurface->layer_surface->mapped = (layersurface->mapped = 0);
wlr_scene_node_set_enabled(layersurface->scene, 0);
if (layersurface->layer_surface->surface ==
@@ -2255,13 +2254,6 @@ unmaplayersurface(LayerSurface *layersurface)
motionnotify(0);
}
void
unmaplayersurfacenotify(struct wl_listener *listener, void *data)
{
LayerSurface *layersurface = wl_container_of(listener, layersurface, unmap);
unmaplayersurface(layersurface);
}
void
unmapnotify(struct wl_listener *listener, void *data)
{