wlroots check map state of layersurfaces this for us
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4
dwl.c
4
dwl.c
@ -456,9 +456,7 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
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struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
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struct wlr_layer_surface_v1_state *state = &wlr_layer_surface->current;
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/* Unmapped surfaces shouldn't have exclusive zone */
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if (!((LayerSurface *)wlr_layer_surface->data)->mapped
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|| exclusive != (state->exclusive_zone > 0))
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if (exclusive != (state->exclusive_zone > 0))
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continue;
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wlr_scene_layer_surface_v1_configure(layersurface->scene_layer, &full_area, usable_area);
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