suckless style: don't use '//' for comments

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Leonardo Hernández Hernández 2022-03-11 18:52:22 -06:00
parent 0e5d7124de
commit 4d26d30220
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34
dwl.c
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@ -164,7 +164,7 @@ struct Monitor {
struct wl_listener destroy; struct wl_listener destroy;
struct wlr_box m; /* monitor area, layout-relative */ struct wlr_box m; /* monitor area, layout-relative */
struct wlr_box w; /* window area, layout-relative */ struct wlr_box w; /* window area, layout-relative */
struct wl_list layers[4]; // LayerSurface::link struct wl_list layers[4]; /* LayerSurface::link */
const Layout *lt[2]; const Layout *lt[2];
unsigned int seltags; unsigned int seltags;
unsigned int sellt; unsigned int sellt;
@ -394,7 +394,7 @@ applyexclusive(struct wlr_box *usable_area,
int32_t margin_top, int32_t margin_right, int32_t margin_top, int32_t margin_right,
int32_t margin_bottom, int32_t margin_left) { int32_t margin_bottom, int32_t margin_left) {
Edge edges[] = { Edge edges[] = {
{ // Top { /* Top */
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP, .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | .anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
@ -403,7 +403,7 @@ applyexclusive(struct wlr_box *usable_area,
.negative_axis = &usable_area->height, .negative_axis = &usable_area->height,
.margin = margin_top, .margin = margin_top,
}, },
{ // Bottom { /* Bottom */
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | .anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
@ -412,7 +412,7 @@ applyexclusive(struct wlr_box *usable_area,
.negative_axis = &usable_area->height, .negative_axis = &usable_area->height,
.margin = margin_bottom, .margin = margin_bottom,
}, },
{ // Left { /* Left */
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT, .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT,
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | .anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
@ -421,7 +421,7 @@ applyexclusive(struct wlr_box *usable_area,
.negative_axis = &usable_area->width, .negative_axis = &usable_area->width,
.margin = margin_left, .margin = margin_left,
}, },
{ // Right { /* Right */
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT, .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT,
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | .anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
@ -504,7 +504,7 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
bounds = state->exclusive_zone == -1 ? full_area : *usable_area; bounds = state->exclusive_zone == -1 ? full_area : *usable_area;
// Horizontal axis /* Horizontal axis */
if ((state->anchor & both_horiz) && box.width == 0) { if ((state->anchor & both_horiz) && box.width == 0) {
box.x = bounds.x; box.x = bounds.x;
box.width = bounds.width; box.width = bounds.width;
@ -515,7 +515,7 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
} else { } else {
box.x = bounds.x + ((bounds.width / 2) - (box.width / 2)); box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
} }
// Vertical axis /* Vertical axis */
if ((state->anchor & both_vert) && box.height == 0) { if ((state->anchor & both_vert) && box.height == 0) {
box.y = bounds.y; box.y = bounds.y;
box.height = bounds.height; box.height = bounds.height;
@ -526,7 +526,7 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
} else { } else {
box.y = bounds.y + ((bounds.height / 2) - (box.height / 2)); box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
} }
// Margin /* Margin */
if ((state->anchor & both_horiz) == both_horiz) { if ((state->anchor & both_horiz) == both_horiz) {
box.x += state->margin.left; box.x += state->margin.left;
box.width -= state->margin.left + state->margin.right; box.width -= state->margin.left + state->margin.right;
@ -582,13 +582,13 @@ arrangelayers(Monitor *m)
for (i = 3; i >= 0; i--) for (i = 3; i >= 0; i--)
arrangelayer(m, &m->layers[i], &usable_area, 0); arrangelayer(m, &m->layers[i], &usable_area, 0);
// Find topmost keyboard interactive layer, if such a layer exists /* Find topmost keyboard interactive layer, if such a layer exists */
for (size_t i = 0; i < LENGTH(layers_above_shell); i++) { for (size_t i = 0; i < LENGTH(layers_above_shell); i++) {
wl_list_for_each_reverse(layersurface, wl_list_for_each_reverse(layersurface,
&m->layers[layers_above_shell[i]], link) { &m->layers[layers_above_shell[i]], link) {
if (layersurface->layer_surface->current.keyboard_interactive && if (layersurface->layer_surface->current.keyboard_interactive &&
layersurface->layer_surface->mapped) { layersurface->layer_surface->mapped) {
// Deactivate the focused client. /* Deactivate the focused client. */
focusclient(NULL, 0); focusclient(NULL, 0);
wlr_seat_keyboard_notify_enter(seat, layersurface->layer_surface->surface, wlr_seat_keyboard_notify_enter(seat, layersurface->layer_surface->surface,
kb->keycodes, kb->num_keycodes, &kb->modifiers); kb->keycodes, kb->num_keycodes, &kb->modifiers);
@ -706,7 +706,7 @@ cleanupmon(struct wl_listener *listener, void *data)
wlr_output_layout_remove(output_layout, m->wlr_output); wlr_output_layout_remove(output_layout, m->wlr_output);
if ((nmons = wl_list_length(&mons))) if ((nmons = wl_list_length(&mons)))
do // don't switch to disabled mons do /* don't switch to disabled mons */
selmon = wl_container_of(mons.prev, selmon, link); selmon = wl_container_of(mons.prev, selmon, link);
while (!selmon->wlr_output->enabled && i++ < nmons); while (!selmon->wlr_output->enabled && i++ < nmons);
@ -718,7 +718,7 @@ cleanupmon(struct wl_listener *listener, void *data)
void void
closemon(Monitor *m) closemon(Monitor *m)
{ {
// move closed monitor's clients to the focused one /* move closed monitor's clients to the focused one */
Client *c; Client *c;
wl_list_for_each(c, &clients, link) { wl_list_for_each(c, &clients, link) {
@ -932,8 +932,9 @@ createlayersurface(struct wl_listener *listener, void *data)
wl_list_insert(&m->layers[wlr_layer_surface->pending.layer], wl_list_insert(&m->layers[wlr_layer_surface->pending.layer],
&layersurface->link); &layersurface->link);
// Temporarily set the layer's current state to pending /* Temporarily set the layer's current state to pending
// so that we can easily arrange it * so that we can easily arrange it
*/
old_state = wlr_layer_surface->current; old_state = wlr_layer_surface->current;
wlr_layer_surface->current = wlr_layer_surface->pending; wlr_layer_surface->current = wlr_layer_surface->pending;
arrangelayers(m); arrangelayers(m);
@ -1352,7 +1353,7 @@ motionnotify(uint32_t time)
struct wlr_surface *surface = NULL; struct wlr_surface *surface = NULL;
Client *c = NULL; Client *c = NULL;
// time is 0 in internal calls meant to restore pointer focus. /* time is 0 in internal calls meant to restore pointer focus. */
if (time) { if (time) {
wlr_idle_notify_activity(idle, seat); wlr_idle_notify_activity(idle, seat);
@ -2607,8 +2608,7 @@ main(int argc, char *argv[])
if (optind < argc) if (optind < argc)
goto usage; goto usage;
// Wayland requires XDG_RUNTIME_DIR for creating its communications /* Wayland requires XDG_RUNTIME_DIR for creating its communications socket */
// socket
if (!getenv("XDG_RUNTIME_DIR")) if (!getenv("XDG_RUNTIME_DIR"))
BARF("XDG_RUNTIME_DIR must be set"); BARF("XDG_RUNTIME_DIR must be set");
setup(); setup();