disable and destroy monitor's layer surfaces when it's being destroyed
Fixes: https://github.com/djpohly/dwl/issues/314
This commit is contained in:
parent
765656902f
commit
4eabf6f7eb
12
dwl.c
12
dwl.c
@ -762,7 +762,15 @@ void
|
||||
cleanupmon(struct wl_listener *listener, void *data)
|
||||
{
|
||||
Monitor *m = wl_container_of(listener, m, destroy);
|
||||
int nmons, i = 0;
|
||||
LayerSurface *l, *tmp;
|
||||
int nmons, i;
|
||||
|
||||
for (i = 0; i <= ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY; i++) {
|
||||
wl_list_for_each_safe(l, tmp, &m->layers[i], link) {
|
||||
wlr_scene_node_set_enabled(l->scene, 0);
|
||||
wlr_layer_surface_v1_destroy(l->layer_surface);
|
||||
}
|
||||
}
|
||||
|
||||
wl_list_remove(&m->destroy.link);
|
||||
wl_list_remove(&m->frame.link);
|
||||
@ -771,7 +779,7 @@ cleanupmon(struct wl_listener *listener, void *data)
|
||||
wlr_output_layout_remove(output_layout, m->wlr_output);
|
||||
wlr_scene_output_destroy(m->scene_output);
|
||||
|
||||
if ((nmons = wl_list_length(&mons)))
|
||||
if (!(i = 0) && (nmons = wl_list_length(&mons)))
|
||||
do /* don't switch to disabled mons */
|
||||
selmon = wl_container_of(mons.prev, selmon, link);
|
||||
while (!selmon->wlr_output->enabled && i++ < nmons);
|
||||
|
Loading…
Reference in New Issue
Block a user