avoid using a else block

This commit is contained in:
Leonardo Hernández Hernández 2024-08-09 22:27:51 -06:00
parent 43016bdad8
commit 54b546121b
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5
dwl.c
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@ -625,7 +625,7 @@ buttonpress(struct wl_listener *listener, void *data)
break; break;
case WL_POINTER_BUTTON_STATE_RELEASED: case WL_POINTER_BUTTON_STATE_RELEASED:
/* If you released any buttons, we exit interactive move/resize mode. */ /* If you released any buttons, we exit interactive move/resize mode. */
/* TODO should reset to the pointer focus's current setcursor */ /* TODO: should reset to the pointer focus's current setcursor */
if (!locked && cursor_mode != CurNormal && cursor_mode != CurPressed) { if (!locked && cursor_mode != CurNormal && cursor_mode != CurPressed) {
wlr_cursor_set_xcursor(cursor, cursor_mgr, "default"); wlr_cursor_set_xcursor(cursor, cursor_mgr, "default");
cursor_mode = CurNormal; cursor_mode = CurNormal;
@ -634,9 +634,8 @@ buttonpress(struct wl_listener *listener, void *data)
setmon(grabc, selmon, 0); setmon(grabc, selmon, 0);
grabc = NULL; grabc = NULL;
return; return;
} else {
cursor_mode = CurNormal;
} }
cursor_mode = CurNormal;
break; break;
} }
/* If the event wasn't handled by the compositor, notify the client with /* If the event wasn't handled by the compositor, notify the client with