use the new scene helper for drag icons
This commit is contained in:
4
dwl.c
4
dwl.c
@@ -990,8 +990,6 @@ cursorframe(struct wl_listener *listener, void *data)
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void
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void
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destroydragicon(struct wl_listener *listener, void *data)
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destroydragicon(struct wl_listener *listener, void *data)
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{
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{
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struct wlr_drag_icon *icon = data;
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wlr_scene_node_destroy(icon->data);
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/* Focus enter isn't sent during drag, so refocus the focused node. */
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/* Focus enter isn't sent during drag, so refocus the focused node. */
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focusclient(selclient(), 1);
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focusclient(selclient(), 1);
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motionnotify(0);
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motionnotify(0);
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@@ -2148,7 +2146,7 @@ startdrag(struct wl_listener *listener, void *data)
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if (!drag->icon)
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if (!drag->icon)
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return;
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return;
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drag->icon->data = wlr_scene_subsurface_tree_create(layers[LyrDragIcon], drag->icon->surface);
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drag->icon->data = wlr_scene_drag_icon_create(layers[LyrDragIcon], drag->icon);
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motionnotify(0);
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motionnotify(0);
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wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy);
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wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy);
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}
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}
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