Restore windows after fullscreen

Store position and size of windows before going fullscreen. This is more
efficient than arrange() and also works with floating windows

All the clients keep their original position because arrange() isn't
used after quitting fullscreen
This commit is contained in:
Stivvo 2020-09-04 17:11:26 +02:00 committed by Guido Cella
parent de6db97401
commit 60a732ceb8

14
dwl.c
View File

@ -112,6 +112,10 @@ typedef struct {
unsigned int tags; unsigned int tags;
int isfloating; int isfloating;
uint32_t resize; /* configure serial of a pending resize */ uint32_t resize; /* configure serial of a pending resize */
int prevx;
int prevy;
int prevwidth;
int prevheight;
} Client; } Client;
typedef struct { typedef struct {
@ -1048,6 +1052,16 @@ fullscreenotify(struct wl_listener *listener, void *data) {
wlr_xdg_toplevel_set_fullscreen( wlr_xdg_toplevel_set_fullscreen(
c->surface.xdg, !c->surface.xdg->toplevel->current.fullscreen); c->surface.xdg, !c->surface.xdg->toplevel->current.fullscreen);
c->bw = (int)c->surface.xdg->toplevel->current.fullscreen * borderpx; c->bw = (int)c->surface.xdg->toplevel->current.fullscreen * borderpx;
if (c->surface.xdg->toplevel->current.fullscreen) { /* fullscreen off */
resize(c, c->prevx, c->prevy, c->prevwidth, c->prevheight, 0);
} else { /* fullscreen on */
c->prevx = c->geom.x;
c->prevy = c->geom.y;
c->prevheight = c->geom.height;
c->prevwidth = c->geom.width;
resize(c, c->mon->w.x, c->mon->w.y, c->mon->w.width, c->mon->w.height, 0);
}
} }
Monitor * Monitor *