reduce calls to client_get_geometry

This commit is contained in:
Leonardo Hernández Hernández 2023-12-07 21:43:48 -06:00
parent 7341d047da
commit 80c9ad12ba
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4
dwl.c
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@ -1512,9 +1512,10 @@ mapnotify(struct wl_listener *listener, void *data)
: wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
c->scene->node.data = c->scene_surface->node.data = c;
client_get_geometry(c, &c->geom);
/* Handle unmanaged clients first so we can return prior create borders */
if (client_is_unmanaged(c)) {
client_get_geometry(c, &c->geom);
/* Unmanaged clients always are floating */
wlr_scene_node_reparent(&c->scene->node, layers[LyrFloat]);
wlr_scene_node_set_position(&c->scene->node, c->geom.x + borderpx,
@ -1533,7 +1534,6 @@ mapnotify(struct wl_listener *listener, void *data)
/* Initialize client geometry with room for border */
client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT);
client_get_geometry(c, &c->geom);
c->geom.width += 2 * c->bw;
c->geom.height += 2 * c->bw;