conform the xdg-protocol with fullscreen translucent clients

see `setfullscreen()` for more info
This commit is contained in:
Leonardo Hernández Hernández
2022-07-23 02:08:10 -05:00
parent 90a12c90a0
commit 8cdb997126
2 changed files with 16 additions and 0 deletions

14
dwl.c
View File

@@ -98,6 +98,7 @@ typedef struct {
struct wlr_scene_node *scene;
struct wlr_scene_rect *border[4]; /* top, bottom, left, right */
struct wlr_scene_node *scene_surface;
struct wlr_scene_rect *fullscreen_bg; /* See setfullscreen() for info */
struct wl_list link;
struct wl_list flink;
union {
@@ -1869,10 +1870,23 @@ setfullscreen(Client *c, int fullscreen)
if (fullscreen) {
c->prev = c->geom;
resize(c, c->mon->m, 0);
/* The xdg-protocol specifies:
*
* If the fullscreened surface is not opaque, the compositor must make
* sure that other screen content not part of the same surface tree (made
* up of subsurfaces, popups or similarly coupled surfaces) are not
* visible below the fullscreened surface.
*
* For brevity we set a black background for all clients
*/
c->fullscreen_bg = wlr_scene_rect_create(c->scene,
c->geom.width, c->geom.height, fullscreen_bg);
wlr_scene_node_lower_to_bottom(&c->fullscreen_bg->node);
} else {
/* restore previous size instead of arrange for floating windows since
* client positions are set by the user and cannot be recalculated */
resize(c, c->prev, 0);
wlr_scene_node_destroy(&c->fullscreen_bg->node);
}
arrange(c->mon);
printstatus();