correctly handle cursor motion when button is held (for layer surfaces)

This commit is contained in:
Leonardo Hernández Hernández
2022-10-08 13:00:03 -05:00
parent 0d1ca4663c
commit 952fde68a3
2 changed files with 22 additions and 4 deletions

11
dwl.c
View File

@@ -1504,6 +1504,7 @@ motionnotify(uint32_t time)
{
double sx = 0, sy = 0;
Client *c = NULL;
LayerSurface *l;
struct wlr_surface *surface = NULL;
struct wlr_drag_icon *icon;
@@ -1536,10 +1537,12 @@ motionnotify(uint32_t time)
xytonode(cursor->x, cursor->y, &surface, &c, NULL, &sx, &sy);
if (cursor_mode == CurPressed && !seat->drag) {
surface = seat->pointer_state.focused_surface;
c = client_from_wlr_surface(surface);
sx = c ? cursor->x - c->geom.x : 0;
sy = c ? cursor->y - c->geom.y : 0;
if ((l = toplevel_from_wlr_layer_surface(
seat->pointer_state.focused_surface))) {
surface = seat->pointer_state.focused_surface;
sx = cursor->x - l->geom.x;
sy = cursor->y - l->geom.y;
}
}
/* If there's no client surface under the cursor, set the cursor image to a