implement floating windows
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e447cd0215
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c03081d85d
@ -38,10 +38,12 @@ static const Key keys[] = {
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{ MODKEY, XKB_KEY_k, focusstack, {.i = -1} },
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{ MODKEY, XKB_KEY_k, focusstack, {.i = -1} },
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{ MODKEY, XKB_KEY_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XKB_KEY_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XKB_KEY_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XKB_KEY_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_space, togglefloating, {0} },
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{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_Q, quit, {0} },
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{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_Q, quit, {0} },
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};
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};
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static const Button buttons[] = {
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static const Button buttons[] = {
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{ MODKEY, BTN_LEFT, movemouse, {0} },
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{ MODKEY, BTN_LEFT, movemouse, {0} },
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{ MODKEY, BTN_MIDDLE, togglefloating, {0} },
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{ MODKEY, BTN_RIGHT, resizemouse, {0} },
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{ MODKEY, BTN_RIGHT, resizemouse, {0} },
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};
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};
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22
dwl.c
22
dwl.c
@ -64,6 +64,7 @@ typedef struct {
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struct wl_listener request_resize;
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struct wl_listener request_resize;
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Monitor *mon;
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Monitor *mon;
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int x, y; /* layout-relative */
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int x, y; /* layout-relative */
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int isfloating;
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} Client;
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} Client;
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typedef struct {
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typedef struct {
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@ -147,6 +148,7 @@ static void setlayout(const Arg *arg);
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static void setup(void);
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static void setup(void);
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static void spawn(const Arg *arg);
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static void spawn(const Arg *arg);
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static void tile(Monitor *m);
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static void tile(Monitor *m);
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static void togglefloating(const Arg *arg);
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static void unmapnotify(struct wl_listener *listener, void *data);
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static void unmapnotify(struct wl_listener *listener, void *data);
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static Client *xytoclient(double x, double y,
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static Client *xytoclient(double x, double y,
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struct wlr_surface **surface, double *sx, double *sy);
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struct wlr_surface **surface, double *sx, double *sy);
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@ -649,6 +651,9 @@ movemouse(const Arg *arg)
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cursor_mode = CurMove;
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cursor_mode = CurMove;
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grabsx = cursor->x - c->x;
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grabsx = cursor->x - c->x;
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grabsy = cursor->y - c->y;
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grabsy = cursor->y - c->y;
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/* Float the window */
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if (!grabc->isfloating && selmon->lt[selmon->sellt]->arrange)
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grabc->isfloating = 1;
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}
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}
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void
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void
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@ -804,6 +809,9 @@ resizemouse(const Arg *arg)
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/* Prepare for resizing client in motionnotify */
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/* Prepare for resizing client in motionnotify */
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grabc = c;
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grabc = c;
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cursor_mode = CurResize;
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cursor_mode = CurResize;
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/* Float the window */
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if (!grabc->isfloating && selmon->lt[selmon->sellt]->arrange)
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grabc->isfloating = 1;
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}
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}
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void
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void
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@ -1025,7 +1033,7 @@ tile(Monitor *m)
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struct wlr_box ca;
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struct wlr_box ca;
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wl_list_for_each(c, &clients, link) {
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wl_list_for_each(c, &clients, link) {
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if (VISIBLEON(c, m))
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if (VISIBLEON(c, m) && !c->isfloating)
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n++;
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n++;
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}
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}
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if (n == 0)
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if (n == 0)
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@ -1037,7 +1045,7 @@ tile(Monitor *m)
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mw = m->ww;
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mw = m->ww;
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i = my = ty = 0;
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i = my = ty = 0;
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wl_list_for_each(c, &clients, link) {
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wl_list_for_each(c, &clients, link) {
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if (!VISIBLEON(c, m))
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if (!VISIBLEON(c, m) || c->isfloating)
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continue;
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continue;
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wlr_xdg_surface_get_geometry(c->xdg_surface, &ca);
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wlr_xdg_surface_get_geometry(c->xdg_surface, &ca);
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if (i < m->nmaster) {
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if (i < m->nmaster) {
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@ -1053,6 +1061,16 @@ tile(Monitor *m)
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}
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}
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}
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}
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void
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togglefloating(const Arg *arg)
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{
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Client *sel = selclient();
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if (!sel)
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return;
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/* return if fullscreen */
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sel->isfloating = !sel->isfloating /* || sel->isfixed */;
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}
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void
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void
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unmapnotify(struct wl_listener *listener, void *data)
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unmapnotify(struct wl_listener *listener, void *data)
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{
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{
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