Revert "drop wl_drm (wlroots!4397)"

There still a lot software that uses this protocol

This reverts commit facbe57fcb.
This commit is contained in:
Leonardo Hernández Hernández 2024-01-24 12:09:55 -06:00
parent 1c3aaa70ba
commit f136aa088a
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5
dwl.c
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@ -20,6 +20,7 @@
#include <wlr/types/wlr_cursor_shape_v1.h> #include <wlr/types/wlr_cursor_shape_v1.h>
#include <wlr/types/wlr_data_control_v1.h> #include <wlr/types/wlr_data_control_v1.h>
#include <wlr/types/wlr_data_device.h> #include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_drm.h>
#include <wlr/types/wlr_export_dmabuf_v1.h> #include <wlr/types/wlr_export_dmabuf_v1.h>
#include <wlr/types/wlr_fractional_scale_v1.h> #include <wlr/types/wlr_fractional_scale_v1.h>
#include <wlr/types/wlr_gamma_control_v1.h> #include <wlr/types/wlr_gamma_control_v1.h>
@ -2216,9 +2217,11 @@ setup(void)
* with wlr_scene. */ * with wlr_scene. */
wlr_renderer_init_wl_shm(drw, dpy); wlr_renderer_init_wl_shm(drw, dpy);
if (wlr_renderer_get_dmabuf_texture_formats(drw)) if (wlr_renderer_get_dmabuf_texture_formats(drw)) {
wlr_drm_create(dpy, drw);
wlr_scene_set_linux_dmabuf_v1(scene, wlr_scene_set_linux_dmabuf_v1(scene,
wlr_linux_dmabuf_v1_create_with_renderer(dpy, 4, drw)); wlr_linux_dmabuf_v1_create_with_renderer(dpy, 4, drw));
}
/* Autocreates an allocator for us. /* Autocreates an allocator for us.
* The allocator is the bridge between the renderer and the backend. It * The allocator is the bridge between the renderer and the backend. It