drop wl_drm (wlroots!4397)

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4397
This commit is contained in:
Leonardo Hernández Hernández 2024-01-05 11:16:16 -06:00
parent 668022bc90
commit facbe57fcb
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5
dwl.c
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@ -20,7 +20,6 @@
#include <wlr/types/wlr_cursor_shape_v1.h>
#include <wlr/types/wlr_data_control_v1.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_drm.h>
#include <wlr/types/wlr_export_dmabuf_v1.h>
#include <wlr/types/wlr_fractional_scale_v1.h>
#include <wlr/types/wlr_gamma_control_v1.h>
@ -2216,11 +2215,9 @@ setup(void)
* with wlr_scene. */
wlr_renderer_init_wl_shm(drw, dpy);
if (wlr_renderer_get_dmabuf_texture_formats(drw)) {
wlr_drm_create(dpy, drw);
if (wlr_renderer_get_dmabuf_texture_formats(drw))
wlr_scene_set_linux_dmabuf_v1(scene,
wlr_linux_dmabuf_v1_create_with_renderer(dpy, 4, drw));
}
/* Autocreates an allocator for us.
* The allocator is the bridge between the renderer and the backend. It