dwl/dwl.c
Devin J. Pohly eda0613cc4 Separate drag icon from layers array and Lyr enum
If we treat the drag icon as distinct from other layers (it doesn't have
contents that are interactive, focusable, etc.), then we can iterate
over layers meaningfully with a simple for loop.

ΔSLOC: -8
2023-06-25 17:44:00 -05:00

2839 lines
90 KiB
C

/*
* See LICENSE file for copyright and license details.
*/
#include <getopt.h>
#include <libinput.h>
#include <limits.h>
#include <linux/input-event-codes.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/wait.h>
#include <time.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/backend/libinput.h>
#include <wlr/render/allocator.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_data_control_v1.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_export_dmabuf_v1.h>
#include <wlr/types/wlr_gamma_control_v1.h>
#include <wlr/types/wlr_idle.h>
#include <wlr/types/wlr_idle_inhibit_v1.h>
#include <wlr/types/wlr_idle_notify_v1.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_input_inhibitor.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output_management_v1.h>
#include <wlr/types/wlr_pointer.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_primary_selection_v1.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_screencopy_v1.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_server_decoration.h>
#include <wlr/types/wlr_session_lock_v1.h>
#include <wlr/types/wlr_single_pixel_buffer_v1.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/types/wlr_viewporter.h>
#include <wlr/types/wlr_virtual_keyboard_v1.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/types/wlr_xdg_activation_v1.h>
#include <wlr/types/wlr_xdg_decoration_v1.h>
#include <wlr/types/wlr_xdg_output_v1.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/log.h>
#include <xkbcommon/xkbcommon.h>
#ifdef XWAYLAND
#include <wlr/xwayland.h>
#include <X11/Xlib.h>
#include <xcb/xcb_icccm.h>
#endif
#include "util.h"
/* macros */
#define MAX(A, B) ((A) > (B) ? (A) : (B))
#define MIN(A, B) ((A) < (B) ? (A) : (B))
#define CLEANMASK(mask) (mask & ~WLR_MODIFIER_CAPS)
#define VISIBLEON(C, M) ((M) && (C)->mon == (M) && ((C)->tags & (M)->tagset[(M)->seltags]))
#define LENGTH(X) (sizeof X / sizeof X[0])
#define END(A) ((A) + LENGTH(A))
#define TAGMASK ((1u << tagcount) - 1)
#define LISTEN(E, L, H) wl_signal_add((E), ((L)->notify = (H), (L)))
#define IDLE_NOTIFY_ACTIVITY wlr_idle_notify_activity(idle, seat), wlr_idle_notifier_v1_notify_activity(idle_notifier, seat)
/* enums */
enum { CurNormal, CurPressed, CurMove, CurResize }; /* cursor */
enum { XDGShell, LayerShell, X11Managed, X11Unmanaged }; /* client types */
enum { LyrBg, LyrBottom, LyrTile, LyrFloat, LyrFS, LyrTop, LyrOverlay, LyrBlock, NUM_LAYERS }; /* scene layers */
#ifdef XWAYLAND
enum { NetWMWindowTypeDialog, NetWMWindowTypeSplash, NetWMWindowTypeToolbar,
NetWMWindowTypeUtility, NetLast }; /* EWMH atoms */
#endif
typedef union {
int i;
uint32_t ui;
float f;
const void *v;
} Arg;
typedef struct {
unsigned int mod;
unsigned int button;
void (*func)(const Arg *);
const Arg arg;
} Button;
typedef struct Monitor Monitor;
typedef struct {
/* Must keep these three elements in this order */
unsigned int type; /* XDGShell or X11* */
struct wlr_box geom; /* layout-relative, includes border */
Monitor *mon;
struct wlr_scene_tree *scene;
struct wlr_scene_rect *border[4]; /* top, bottom, left, right */
struct wlr_scene_tree *scene_surface;
struct wl_list link;
struct wl_list flink;
union {
struct wlr_xdg_surface *xdg;
struct wlr_xwayland_surface *xwayland;
} surface;
struct wl_listener commit;
struct wl_listener map;
struct wl_listener maximize;
struct wl_listener unmap;
struct wl_listener destroy;
struct wl_listener set_title;
struct wl_listener fullscreen;
struct wlr_box prev; /* layout-relative, includes border */
#ifdef XWAYLAND
struct wl_listener activate;
struct wl_listener configure;
struct wl_listener set_hints;
#endif
unsigned int bw;
uint32_t tags;
int isfloating, isurgent, isfullscreen;
uint32_t resize; /* configure serial of a pending resize */
} Client;
typedef struct {
uint32_t mod;
xkb_keysym_t keysym;
void (*func)(const Arg *);
const Arg arg;
} Key;
typedef struct {
struct wl_list link;
struct wlr_keyboard *wlr_keyboard;
int nsyms;
const xkb_keysym_t *keysyms; /* invalid if nsyms == 0 */
uint32_t mods; /* invalid if nsyms == 0 */
struct wl_event_source *key_repeat_source;
struct wl_listener modifiers;
struct wl_listener key;
struct wl_listener destroy;
} Keyboard;
typedef struct {
/* Must keep these three elements in this order */
unsigned int type; /* LayerShell */
struct wlr_box geom;
Monitor *mon;
struct wlr_scene_tree *scene;
struct wlr_scene_tree *popups;
struct wlr_scene_layer_surface_v1 *scene_layer;
struct wl_list link;
int mapped;
struct wlr_layer_surface_v1 *layer_surface;
struct wl_listener destroy;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener surface_commit;
} LayerSurface;
typedef struct {
const char *symbol;
void (*arrange)(Monitor *);
} Layout;
struct Monitor {
struct wl_list link;
struct wlr_output *wlr_output;
struct wlr_scene_output *scene_output;
struct wlr_scene_rect *fullscreen_bg; /* See createmon() for info */
struct wl_listener frame;
struct wl_listener destroy;
struct wl_listener destroy_lock_surface;
struct wlr_session_lock_surface_v1 *lock_surface;
struct wlr_box m; /* monitor area, layout-relative */
struct wlr_box w; /* window area, layout-relative */
struct wl_list layers[4]; /* LayerSurface::link */
const Layout *lt[2];
unsigned int seltags;
unsigned int sellt;
uint32_t tagset[2];
double mfact;
int nmaster;
char ltsymbol[16];
};
typedef struct {
const char *name;
float mfact;
int nmaster;
float scale;
const Layout *lt;
enum wl_output_transform rr;
int x, y;
} MonitorRule;
typedef struct {
const char *id;
const char *title;
uint32_t tags;
int isfloating;
int monitor;
} Rule;
typedef struct {
struct wlr_scene_tree *scene;
struct wlr_session_lock_v1 *lock;
struct wl_listener new_surface;
struct wl_listener unlock;
struct wl_listener destroy;
} SessionLock;
/* function declarations */
static void applybounds(Client *c, struct wlr_box *bbox);
static void applyrules(Client *c);
static void arrange(Monitor *m);
static void arrangelayer(Monitor *m, struct wl_list *list,
struct wlr_box *usable_area, int exclusive);
static void arrangelayers(Monitor *m);
static void axisnotify(struct wl_listener *listener, void *data);
static void buttonpress(struct wl_listener *listener, void *data);
static void chvt(const Arg *arg);
static void checkidleinhibitor(struct wlr_surface *exclude);
static void cleanup(void);
static void cleanupkeyboard(struct wl_listener *listener, void *data);
static void cleanupmon(struct wl_listener *listener, void *data);
static void closemon(Monitor *m);
static void commitlayersurfacenotify(struct wl_listener *listener, void *data);
static void commitnotify(struct wl_listener *listener, void *data);
static void createdecoration(struct wl_listener *listener, void *data);
static void createidleinhibitor(struct wl_listener *listener, void *data);
static void createkeyboard(struct wlr_keyboard *keyboard);
static void createlayersurface(struct wl_listener *listener, void *data);
static void createlocksurface(struct wl_listener *listener, void *data);
static void createmon(struct wl_listener *listener, void *data);
static void createnotify(struct wl_listener *listener, void *data);
static void createpointer(struct wlr_pointer *pointer);
static void cursorframe(struct wl_listener *listener, void *data);
static void destroydragicon(struct wl_listener *listener, void *data);
static void destroyidleinhibitor(struct wl_listener *listener, void *data);
static void destroylayersurfacenotify(struct wl_listener *listener, void *data);
static void destroylock(SessionLock *lock, int unlocked);
static void destroylocksurface(struct wl_listener *listener, void *data);
static void destroynotify(struct wl_listener *listener, void *data);
static void destroysessionlock(struct wl_listener *listener, void *data);
static void destroysessionmgr(struct wl_listener *listener, void *data);
static Monitor *dirtomon(enum wlr_direction dir);
static void focusclient(Client *c, int lift);
static void focusmon(const Arg *arg);
static void focusstack(const Arg *arg);
static Client *focustop(Monitor *m);
static void fullscreennotify(struct wl_listener *listener, void *data);
static void incnmaster(const Arg *arg);
static void inputdevice(struct wl_listener *listener, void *data);
static int keybinding(uint32_t mods, xkb_keysym_t sym);
static void keypress(struct wl_listener *listener, void *data);
static void keypressmod(struct wl_listener *listener, void *data);
static int keyrepeat(void *data);
static void killclient(const Arg *arg);
static void locksession(struct wl_listener *listener, void *data);
static void maplayersurfacenotify(struct wl_listener *listener, void *data);
static void mapnotify(struct wl_listener *listener, void *data);
static void maximizenotify(struct wl_listener *listener, void *data);
static void monocle(Monitor *m);
static void motionabsolute(struct wl_listener *listener, void *data);
static void motionnotify(uint32_t time);
static void motionrelative(struct wl_listener *listener, void *data);
static void moveresize(const Arg *arg);
static void outputmgrapply(struct wl_listener *listener, void *data);
static void outputmgrapplyortest(struct wlr_output_configuration_v1 *config, int test);
static void outputmgrtest(struct wl_listener *listener, void *data);
static void pointerfocus(Client *c, struct wlr_surface *surface,
double sx, double sy, uint32_t time);
static void printstatus(void);
static void quit(const Arg *arg);
static void quitsignal(int signo);
static void rendermon(struct wl_listener *listener, void *data);
static void requeststartdrag(struct wl_listener *listener, void *data);
static void resize(Client *c, struct wlr_box geo, int interact);
static void run(char *startup_cmd);
static void setcursor(struct wl_listener *listener, void *data);
static void setfloating(Client *c, int floating);
static void setfullscreen(Client *c, int fullscreen);
static void setlayout(const Arg *arg);
static void setmfact(const Arg *arg);
static void setmon(Client *c, Monitor *m, uint32_t newtags);
static void setpsel(struct wl_listener *listener, void *data);
static void setsel(struct wl_listener *listener, void *data);
static void setup(void);
static void sigchld(int unused);
static void spawn(const Arg *arg);
static void startdrag(struct wl_listener *listener, void *data);
static void tag(const Arg *arg);
static void tagmon(const Arg *arg);
static void tile(Monitor *m);
static void togglefloating(const Arg *arg);
static void togglefullscreen(const Arg *arg);
static void toggletag(const Arg *arg);
static void toggleview(const Arg *arg);
static void unlocksession(struct wl_listener *listener, void *data);
static void unmaplayersurfacenotify(struct wl_listener *listener, void *data);
static void unmapnotify(struct wl_listener *listener, void *data);
static void updatemons(struct wl_listener *listener, void *data);
static void updatetitle(struct wl_listener *listener, void *data);
static void urgent(struct wl_listener *listener, void *data);
static void view(const Arg *arg);
static void virtualkeyboard(struct wl_listener *listener, void *data);
static Monitor *xytomon(double x, double y);
static struct wlr_scene_node *xytonode(double x, double y, struct wlr_surface **psurface,
Client **pc, LayerSurface **pl, double *nx, double *ny);
static void zoom(const Arg *arg);
/* variables */
static const char broken[] = "broken";
static const char *cursor_image = "left_ptr";
static pid_t child_pid = -1;
static int locked;
static void *exclusive_focus;
static struct wl_display *dpy;
static struct wlr_backend *backend;
static struct wlr_scene *scene;
static struct wlr_scene_tree *layers[NUM_LAYERS];
/* Map from ZWLR_LAYER_SHELL_* constants to Lyr* enum */
static const int layermap[] = { LyrBg, LyrBottom, LyrTop, LyrOverlay };
static struct wlr_renderer *drw;
static struct wlr_allocator *alloc;
static struct wlr_compositor *compositor;
static struct wlr_xdg_shell *xdg_shell;
static struct wlr_xdg_activation_v1 *activation;
static struct wlr_xdg_decoration_manager_v1 *xdg_decoration_mgr;
static struct wl_list clients; /* tiling order */
static struct wl_list fstack; /* focus order */
static struct wlr_idle *idle;
static struct wlr_idle_notifier_v1 *idle_notifier;
static struct wlr_idle_inhibit_manager_v1 *idle_inhibit_mgr;
static struct wlr_input_inhibit_manager *input_inhibit_mgr;
static struct wlr_layer_shell_v1 *layer_shell;
static struct wlr_output_manager_v1 *output_mgr;
static struct wlr_virtual_keyboard_manager_v1 *virtual_keyboard_mgr;
static struct wlr_cursor *cursor;
static struct wlr_xcursor_manager *cursor_mgr;
static struct wlr_session_lock_manager_v1 *session_lock_mgr;
static struct wlr_scene_rect *locked_bg;
static struct wlr_session_lock_v1 *cur_lock;
static struct wlr_seat *seat;
static struct wl_list keyboards;
static unsigned int cursor_mode;
static Client *grabc;
static int grabcx, grabcy; /* client-relative */
static struct wlr_output_layout *output_layout;
static struct wlr_box sgeom;
static struct wl_list mons;
static Monitor *selmon;
/* global event handlers */
static struct wl_listener cursor_axis = {.notify = axisnotify};
static struct wl_listener cursor_button = {.notify = buttonpress};
static struct wl_listener cursor_frame = {.notify = cursorframe};
static struct wl_listener cursor_motion = {.notify = motionrelative};
static struct wl_listener cursor_motion_absolute = {.notify = motionabsolute};
static struct wl_listener drag_icon_destroy = {.notify = destroydragicon};
static struct wl_listener idle_inhibitor_create = {.notify = createidleinhibitor};
static struct wl_listener idle_inhibitor_destroy = {.notify = destroyidleinhibitor};
static struct wl_listener layout_change = {.notify = updatemons};
static struct wl_listener new_input = {.notify = inputdevice};
static struct wl_listener new_virtual_keyboard = {.notify = virtualkeyboard};
static struct wl_listener new_output = {.notify = createmon};
static struct wl_listener new_xdg_surface = {.notify = createnotify};
static struct wl_listener new_xdg_decoration = {.notify = createdecoration};
static struct wl_listener new_layer_shell_surface = {.notify = createlayersurface};
static struct wl_listener output_mgr_apply = {.notify = outputmgrapply};
static struct wl_listener output_mgr_test = {.notify = outputmgrtest};
static struct wl_listener request_activate = {.notify = urgent};
static struct wl_listener request_cursor = {.notify = setcursor};
static struct wl_listener request_set_psel = {.notify = setpsel};
static struct wl_listener request_set_sel = {.notify = setsel};
static struct wl_listener request_start_drag = {.notify = requeststartdrag};
static struct wl_listener start_drag = {.notify = startdrag};
static struct wl_listener session_lock_create_lock = {.notify = locksession};
static struct wl_listener session_lock_mgr_destroy = {.notify = destroysessionmgr};
#ifdef XWAYLAND
static void activatex11(struct wl_listener *listener, void *data);
static void configurex11(struct wl_listener *listener, void *data);
static void createnotifyx11(struct wl_listener *listener, void *data);
static Atom getatom(xcb_connection_t *xc, const char *name);
static void sethints(struct wl_listener *listener, void *data);
static void xwaylandready(struct wl_listener *listener, void *data);
static struct wl_listener new_xwayland_surface = {.notify = createnotifyx11};
static struct wl_listener xwayland_ready = {.notify = xwaylandready};
static struct wlr_xwayland *xwayland;
static Atom netatom[NetLast];
#endif
/* configuration, allows nested code to access above variables */
#include "config.h"
/* attempt to encapsulate suck into one file */
#include "client.h"
/* function implementations */
void
applybounds(Client *c, struct wlr_box *bbox)
{
if (!c->isfullscreen) {
struct wlr_box min = {0}, max = {0};
client_get_size_hints(c, &max, &min);
/* try to set size hints */
c->geom.width = MAX(min.width + (2 * (int)c->bw), c->geom.width);
c->geom.height = MAX(min.height + (2 * (int)c->bw), c->geom.height);
/* Some clients set their max size to INT_MAX, which does not violate the
* protocol but it's unnecesary, as they can set their max size to zero. */
if (max.width > 0 && !(2 * c->bw > INT_MAX - max.width)) /* Checks for overflow */
c->geom.width = MIN(max.width + (2 * c->bw), c->geom.width);
if (max.height > 0 && !(2 * c->bw > INT_MAX - max.height)) /* Checks for overflow */
c->geom.height = MIN(max.height + (2 * c->bw), c->geom.height);
}
if (c->geom.x >= bbox->x + bbox->width)
c->geom.x = bbox->x + bbox->width - c->geom.width;
if (c->geom.y >= bbox->y + bbox->height)
c->geom.y = bbox->y + bbox->height - c->geom.height;
if (c->geom.x + c->geom.width + 2 * c->bw <= bbox->x)
c->geom.x = bbox->x;
if (c->geom.y + c->geom.height + 2 * c->bw <= bbox->y)
c->geom.y = bbox->y;
}
void
applyrules(Client *c)
{
/* rule matching */
const char *appid, *title;
uint32_t i, newtags = 0;
const Rule *r;
Monitor *mon = selmon, *m;
c->isfloating = client_is_float_type(c);
if (!(appid = client_get_appid(c)))
appid = broken;
if (!(title = client_get_title(c)))
title = broken;
for (r = rules; r < END(rules); r++) {
if ((!r->title || strstr(title, r->title))
&& (!r->id || strstr(appid, r->id))) {
c->isfloating = r->isfloating;
newtags |= r->tags;
i = 0;
wl_list_for_each(m, &mons, link)
if (r->monitor == i++)
mon = m;
}
}
wlr_scene_node_reparent(&c->scene->node, layers[c->isfloating ? LyrFloat : LyrTile]);
setmon(c, mon, newtags);
}
void
arrange(Monitor *m)
{
Client *c;
wl_list_for_each(c, &clients, link)
if (c->mon == m)
wlr_scene_node_set_enabled(&c->scene->node, VISIBLEON(c, m));
wlr_scene_node_set_enabled(&m->fullscreen_bg->node,
(c = focustop(m)) && c->isfullscreen);
strncpy(m->ltsymbol, m->lt[m->sellt]->symbol, LENGTH(m->ltsymbol));
if (m->lt[m->sellt]->arrange)
m->lt[m->sellt]->arrange(m);
motionnotify(0);
checkidleinhibitor(NULL);
}
void
arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int exclusive)
{
LayerSurface *layersurface;
struct wlr_box full_area = m->m;
wl_list_for_each(layersurface, list, link) {
struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
struct wlr_layer_surface_v1_state *state = &wlr_layer_surface->current;
if (exclusive != (state->exclusive_zone > 0))
continue;
wlr_scene_layer_surface_v1_configure(layersurface->scene_layer, &full_area, usable_area);
wlr_scene_node_set_position(&layersurface->popups->node,
layersurface->scene->node.x, layersurface->scene->node.y);
layersurface->geom.x = layersurface->scene->node.x;
layersurface->geom.y = layersurface->scene->node.y;
}
}
void
arrangelayers(Monitor *m)
{
int i;
struct wlr_box usable_area = m->m;
uint32_t layers_above_shell[] = {
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
ZWLR_LAYER_SHELL_V1_LAYER_TOP,
};
LayerSurface *layersurface;
if (!m->wlr_output->enabled)
return;
/* Arrange exclusive surfaces from top->bottom */
for (i = 3; i >= 0; i--)
arrangelayer(m, &m->layers[i], &usable_area, 1);
if (memcmp(&usable_area, &m->w, sizeof(struct wlr_box))) {
m->w = usable_area;
arrange(m);
}
/* Arrange non-exlusive surfaces from top->bottom */
for (i = 3; i >= 0; i--)
arrangelayer(m, &m->layers[i], &usable_area, 0);
/* Find topmost keyboard interactive layer, if such a layer exists */
for (i = 0; i < LENGTH(layers_above_shell); i++) {
wl_list_for_each_reverse(layersurface,
&m->layers[layers_above_shell[i]], link) {
if (!locked && layersurface->layer_surface->current.keyboard_interactive
&& layersurface->mapped) {
/* Deactivate the focused client. */
focusclient(NULL, 0);
exclusive_focus = layersurface;
client_notify_enter(layersurface->layer_surface->surface, wlr_seat_get_keyboard(seat));
return;
}
}
}
}
void
axisnotify(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits an axis event,
* for example when you move the scroll wheel. */
struct wlr_pointer_axis_event *event = data;
IDLE_NOTIFY_ACTIVITY;
/* TODO: allow usage of scroll whell for mousebindings, it can be implemented
* checking the event's orientation and the delta of the event */
/* Notify the client with pointer focus of the axis event. */
wlr_seat_pointer_notify_axis(seat,
event->time_msec, event->orientation, event->delta,
event->delta_discrete, event->source);
}
void
buttonpress(struct wl_listener *listener, void *data)
{
struct wlr_pointer_button_event *event = data;
struct wlr_keyboard *keyboard;
uint32_t mods;
Client *c;
const Button *b;
IDLE_NOTIFY_ACTIVITY;
switch (event->state) {
case WLR_BUTTON_PRESSED:
cursor_mode = CurPressed;
if (locked)
break;
/* Change focus if the button was _pressed_ over a client */
xytonode(cursor->x, cursor->y, NULL, &c, NULL, NULL, NULL);
if (c && (!client_is_unmanaged(c) || client_wants_focus(c)))
focusclient(c, 1);
keyboard = wlr_seat_get_keyboard(seat);
mods = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
for (b = buttons; b < END(buttons); b++) {
if (CLEANMASK(mods) == CLEANMASK(b->mod) &&
event->button == b->button && b->func) {
b->func(&b->arg);
return;
}
}
break;
case WLR_BUTTON_RELEASED:
/* If you released any buttons, we exit interactive move/resize mode. */
if (!locked && cursor_mode != CurNormal && cursor_mode != CurPressed) {
cursor_mode = CurNormal;
/* Clear the pointer focus, this way if the cursor is over a surface
* we will send an enter event after which the client will provide us
* a cursor surface */
wlr_seat_pointer_clear_focus(seat);
motionnotify(0);
/* Drop the window off on its new monitor */
selmon = xytomon(cursor->x, cursor->y);
setmon(grabc, selmon, 0);
return;
} else {
cursor_mode = CurNormal;
}
break;
}
/* If the event wasn't handled by the compositor, notify the client with
* pointer focus that a button press has occurred */
wlr_seat_pointer_notify_button(seat,
event->time_msec, event->button, event->state);
}
void
chvt(const Arg *arg)
{
wlr_session_change_vt(wlr_backend_get_session(backend), arg->ui);
}
void
checkidleinhibitor(struct wlr_surface *exclude)
{
int inhibited = 0, unused_lx, unused_ly;
struct wlr_idle_inhibitor_v1 *inhibitor;
wl_list_for_each(inhibitor, &idle_inhibit_mgr->inhibitors, link) {
struct wlr_surface *surface = wlr_surface_get_root_surface(inhibitor->surface);
struct wlr_scene_tree *tree = surface->data;
if (exclude != surface && (bypass_surface_visibility || (!tree
|| wlr_scene_node_coords(&tree->node, &unused_lx, &unused_ly)))) {
inhibited = 1;
break;
}
}
wlr_idle_set_enabled(idle, NULL, !inhibited);
wlr_idle_notifier_v1_set_inhibited(idle_notifier, inhibited);
}
void
cleanup(void)
{
#ifdef XWAYLAND
wlr_xwayland_destroy(xwayland);
#endif
wl_display_destroy_clients(dpy);
if (child_pid > 0) {
kill(child_pid, SIGTERM);
waitpid(child_pid, NULL, 0);
}
wlr_backend_destroy(backend);
wlr_renderer_destroy(drw);
wlr_allocator_destroy(alloc);
wlr_xcursor_manager_destroy(cursor_mgr);
wlr_cursor_destroy(cursor);
wlr_output_layout_destroy(output_layout);
wlr_seat_destroy(seat);
wl_display_destroy(dpy);
}
void
cleanupkeyboard(struct wl_listener *listener, void *data)
{
Keyboard *kb = wl_container_of(listener, kb, destroy);
wl_event_source_remove(kb->key_repeat_source);
wl_list_remove(&kb->link);
wl_list_remove(&kb->modifiers.link);
wl_list_remove(&kb->key.link);
wl_list_remove(&kb->destroy.link);
free(kb);
}
void
cleanupmon(struct wl_listener *listener, void *data)
{
Monitor *m = wl_container_of(listener, m, destroy);
LayerSurface *l, *tmp;
int i;
for (i = 0; i <= ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY; i++)
wl_list_for_each_safe(l, tmp, &m->layers[i], link)
wlr_layer_surface_v1_destroy(l->layer_surface);
wl_list_remove(&m->destroy.link);
wl_list_remove(&m->frame.link);
wl_list_remove(&m->link);
m->wlr_output->data = NULL;
wlr_output_layout_remove(output_layout, m->wlr_output);
wlr_scene_output_destroy(m->scene_output);
wlr_scene_node_destroy(&m->fullscreen_bg->node);
closemon(m);
free(m);
}
void
closemon(Monitor *m)
{
/* update selmon if needed and
* move closed monitor's clients to the focused one */
Client *c;
if (wl_list_empty(&mons)) {
selmon = NULL;
} else if (m == selmon) {
int nmons = wl_list_length(&mons), i = 0;
do /* don't switch to disabled mons */
selmon = wl_container_of(mons.next, selmon, link);
while (!selmon->wlr_output->enabled && i++ < nmons);
}
wl_list_for_each(c, &clients, link) {
if (c->isfloating && c->geom.x > m->m.width)
resize(c, (struct wlr_box){.x = c->geom.x - m->w.width, .y = c->geom.y,
.width = c->geom.width, .height = c->geom.height}, 0);
if (c->mon == m)
setmon(c, selmon, c->tags);
}
focusclient(focustop(selmon), 1);
printstatus();
}
void
commitlayersurfacenotify(struct wl_listener *listener, void *data)
{
LayerSurface *layersurface = wl_container_of(listener, layersurface, surface_commit);
struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
struct wlr_output *wlr_output = wlr_layer_surface->output;
struct wlr_scene_tree *layer = layers[layermap[wlr_layer_surface->current.layer]];
/* For some reason this layersurface have no monitor, this can be because
* its monitor has just been destroyed */
if (!wlr_output || !(layersurface->mon = wlr_output->data))
return;
if (layer != layersurface->scene->node.parent) {
wlr_scene_node_reparent(&layersurface->scene->node, layer);
wlr_scene_node_reparent(&layersurface->popups->node, layer);
wl_list_remove(&layersurface->link);
wl_list_insert(&layersurface->mon->layers[wlr_layer_surface->current.layer],
&layersurface->link);
}
if (wlr_layer_surface->current.layer < ZWLR_LAYER_SHELL_V1_LAYER_TOP)
wlr_scene_node_reparent(&layersurface->popups->node, layers[LyrTop]);
if (wlr_layer_surface->current.committed == 0
&& layersurface->mapped == wlr_layer_surface->mapped)
return;
layersurface->mapped = wlr_layer_surface->mapped;
arrangelayers(layersurface->mon);
}
void
commitnotify(struct wl_listener *listener, void *data)
{
Client *c = wl_container_of(listener, c, commit);
struct wlr_box box = {0};
client_get_geometry(c, &box);
if (c->mon && !wlr_box_empty(&box) && (box.width != c->geom.width - 2 * c->bw
|| box.height != c->geom.height - 2 * c->bw))
c->isfloating ? resize(c, c->geom, 1) : arrange(c->mon);
/* mark a pending resize as completed */
if (c->resize && c->resize <= c->surface.xdg->current.configure_serial)
c->resize = 0;
}
void
createdecoration(struct wl_listener *listener, void *data)
{
struct wlr_xdg_toplevel_decoration_v1 *dec = data;
wlr_xdg_toplevel_decoration_v1_set_mode(dec, WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
}
void
createidleinhibitor(struct wl_listener *listener, void *data)
{
struct wlr_idle_inhibitor_v1 *idle_inhibitor = data;
wl_signal_add(&idle_inhibitor->events.destroy, &idle_inhibitor_destroy);
checkidleinhibitor(NULL);
}
void
createkeyboard(struct wlr_keyboard *keyboard)
{
struct xkb_context *context;
struct xkb_keymap *keymap;
Keyboard *kb = keyboard->data = ecalloc(1, sizeof(*kb));
kb->wlr_keyboard = keyboard;
/* Prepare an XKB keymap and assign it to the keyboard. */
context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
keymap = xkb_keymap_new_from_names(context, &xkb_rules,
XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(keyboard, repeat_rate, repeat_delay);
/* Here we set up listeners for keyboard events. */
LISTEN(&keyboard->events.modifiers, &kb->modifiers, keypressmod);
LISTEN(&keyboard->events.key, &kb->key, keypress);
LISTEN(&keyboard->base.events.destroy, &kb->destroy, cleanupkeyboard);
wlr_seat_set_keyboard(seat, keyboard);
kb->key_repeat_source = wl_event_loop_add_timer(
wl_display_get_event_loop(dpy), keyrepeat, kb);
/* And add the keyboard to our list of keyboards */
wl_list_insert(&keyboards, &kb->link);
}
void
createlayersurface(struct wl_listener *listener, void *data)
{
struct wlr_layer_surface_v1 *wlr_layer_surface = data;
LayerSurface *layersurface;
struct wlr_layer_surface_v1_state old_state;
struct wlr_scene_tree *l = layers[layermap[wlr_layer_surface->pending.layer]];
if (!wlr_layer_surface->output)
wlr_layer_surface->output = selmon ? selmon->wlr_output : NULL;
if (!wlr_layer_surface->output) {
wlr_layer_surface_v1_destroy(wlr_layer_surface);
return;
}
layersurface = ecalloc(1, sizeof(LayerSurface));
layersurface->type = LayerShell;
LISTEN(&wlr_layer_surface->surface->events.commit,
&layersurface->surface_commit, commitlayersurfacenotify);
LISTEN(&wlr_layer_surface->events.destroy, &layersurface->destroy,
destroylayersurfacenotify);
LISTEN(&wlr_layer_surface->events.map, &layersurface->map,
maplayersurfacenotify);
LISTEN(&wlr_layer_surface->events.unmap, &layersurface->unmap,
unmaplayersurfacenotify);
layersurface->layer_surface = wlr_layer_surface;
layersurface->mon = wlr_layer_surface->output->data;
wlr_layer_surface->data = layersurface;
layersurface->scene_layer = wlr_scene_layer_surface_v1_create(l, wlr_layer_surface);
layersurface->scene = layersurface->scene_layer->tree;
layersurface->popups = wlr_layer_surface->surface->data = wlr_scene_tree_create(l);
layersurface->scene->node.data = layersurface;
wl_list_insert(&layersurface->mon->layers[wlr_layer_surface->pending.layer],
&layersurface->link);
/* Temporarily set the layer's current state to pending
* so that we can easily arrange it
*/
old_state = wlr_layer_surface->current;
wlr_layer_surface->current = wlr_layer_surface->pending;
layersurface->mapped = 1;
arrangelayers(layersurface->mon);
wlr_layer_surface->current = old_state;
}
void
createlocksurface(struct wl_listener *listener, void *data)
{
SessionLock *lock = wl_container_of(listener, lock, new_surface);
struct wlr_session_lock_surface_v1 *lock_surface = data;
Monitor *m = lock_surface->output->data;
struct wlr_scene_tree *scene_tree = lock_surface->surface->data =
wlr_scene_subsurface_tree_create(lock->scene, lock_surface->surface);
m->lock_surface = lock_surface;
wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y);
wlr_session_lock_surface_v1_configure(lock_surface, m->m.width, m->m.height);
LISTEN(&lock_surface->events.destroy, &m->destroy_lock_surface, destroylocksurface);
if (m == selmon)
client_notify_enter(lock_surface->surface, wlr_seat_get_keyboard(seat));
}
void
createmon(struct wl_listener *listener, void *data)
{
/* This event is raised by the backend when a new output (aka a display or
* monitor) becomes available. */
struct wlr_output *wlr_output = data;
const MonitorRule *r;
size_t i;
Monitor *m = wlr_output->data = ecalloc(1, sizeof(*m));
m->wlr_output = wlr_output;
wlr_output_init_render(wlr_output, alloc, drw);
/* Initialize monitor state using configured rules */
for (i = 0; i < LENGTH(m->layers); i++)
wl_list_init(&m->layers[i]);
m->tagset[0] = m->tagset[1] = 1;
for (r = monrules; r < END(monrules); r++) {
if (!r->name || strstr(wlr_output->name, r->name)) {
m->mfact = r->mfact;
m->nmaster = r->nmaster;
wlr_output_set_scale(wlr_output, r->scale);
wlr_xcursor_manager_load(cursor_mgr, r->scale);
m->lt[0] = m->lt[1] = r->lt;
wlr_output_set_transform(wlr_output, r->rr);
m->m.x = r->x;
m->m.y = r->y;
break;
}
}
/* The mode is a tuple of (width, height, refresh rate), and each
* monitor supports only a specific set of modes. We just pick the
* monitor's preferred mode; a more sophisticated compositor would let
* the user configure it. */
wlr_output_set_mode(wlr_output, wlr_output_preferred_mode(wlr_output));
/* Set up event listeners */
LISTEN(&wlr_output->events.frame, &m->frame, rendermon);
LISTEN(&wlr_output->events.destroy, &m->destroy, cleanupmon);
wlr_output_enable(wlr_output, 1);
if (!wlr_output_commit(wlr_output))
return;
/* Try to enable adaptive sync, note that not all monitors support it.
* wlr_output_commit() will deactivate it in case it cannot be enabled */
wlr_output_enable_adaptive_sync(wlr_output, 1);
wlr_output_commit(wlr_output);
wl_list_insert(&mons, &m->link);
printstatus();
/* The xdg-protocol specifies:
*
* If the fullscreened surface is not opaque, the compositor must make
* sure that other screen content not part of the same surface tree (made
* up of subsurfaces, popups or similarly coupled surfaces) are not
* visible below the fullscreened surface.
*
*/
/* updatemons() will resize and set correct position */
m->fullscreen_bg = wlr_scene_rect_create(layers[LyrFS], 0, 0, fullscreen_bg);
wlr_scene_node_set_enabled(&m->fullscreen_bg->node, 0);
/* Adds this to the output layout in the order it was configured in.
*
* The output layout utility automatically adds a wl_output global to the
* display, which Wayland clients can see to find out information about the
* output (such as DPI, scale factor, manufacturer, etc).
*/
m->scene_output = wlr_scene_output_create(scene, wlr_output);
if (m->m.x < 0 || m->m.y < 0)
wlr_output_layout_add_auto(output_layout, wlr_output);
else
wlr_output_layout_add(output_layout, wlr_output, m->m.x, m->m.y);
strncpy(m->ltsymbol, m->lt[m->sellt]->symbol, LENGTH(m->ltsymbol));
}
void
createnotify(struct wl_listener *listener, void *data)
{
/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
* client, either a toplevel (application window) or popup,
* or when wlr_layer_shell receives a new popup from a layer.
* If you want to do something tricky with popups you should check if
* its parent is wlr_xdg_shell or wlr_layer_shell */
struct wlr_xdg_surface *xdg_surface = data;
Client *c = NULL;
LayerSurface *l = NULL;
if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
struct wlr_box box;
int type = toplevel_from_wlr_surface(xdg_surface->surface, &c, &l);
if (!xdg_surface->popup->parent || type < 0)
return;
xdg_surface->surface->data = wlr_scene_xdg_surface_create(
xdg_surface->popup->parent->data, xdg_surface);
if ((l && !l->mon) || (c && !c->mon))
return;
box = type == LayerShell ? l->mon->m : c->mon->w;
box.x -= (type == LayerShell ? l->geom.x : c->geom.x);
box.y -= (type == LayerShell ? l->geom.y : c->geom.y);
wlr_xdg_popup_unconstrain_from_box(xdg_surface->popup, &box);
return;
} else if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_NONE)
return;
/* Allocate a Client for this surface */
c = xdg_surface->data = ecalloc(1, sizeof(*c));
c->surface.xdg = xdg_surface;
c->bw = borderpx;
LISTEN(&xdg_surface->events.map, &c->map, mapnotify);
LISTEN(&xdg_surface->events.unmap, &c->unmap, unmapnotify);
LISTEN(&xdg_surface->events.destroy, &c->destroy, destroynotify);
LISTEN(&xdg_surface->toplevel->events.set_title, &c->set_title, updatetitle);
LISTEN(&xdg_surface->toplevel->events.request_fullscreen, &c->fullscreen,
fullscreennotify);
LISTEN(&xdg_surface->toplevel->events.request_maximize, &c->maximize,
maximizenotify);
}
void
createpointer(struct wlr_pointer *pointer)
{
if (wlr_input_device_is_libinput(&pointer->base)) {
struct libinput_device *libinput_device = (struct libinput_device*)
wlr_libinput_get_device_handle(&pointer->base);
if (libinput_device_config_tap_get_finger_count(libinput_device)) {
libinput_device_config_tap_set_enabled(libinput_device, tap_to_click);
libinput_device_config_tap_set_drag_enabled(libinput_device, tap_and_drag);
libinput_device_config_tap_set_drag_lock_enabled(libinput_device, drag_lock);
libinput_device_config_tap_set_button_map(libinput_device, button_map);
}
if (libinput_device_config_scroll_has_natural_scroll(libinput_device))
libinput_device_config_scroll_set_natural_scroll_enabled(libinput_device, natural_scrolling);
if (libinput_device_config_dwt_is_available(libinput_device))
libinput_device_config_dwt_set_enabled(libinput_device, disable_while_typing);
if (libinput_device_config_left_handed_is_available(libinput_device))
libinput_device_config_left_handed_set(libinput_device, left_handed);
if (libinput_device_config_middle_emulation_is_available(libinput_device))
libinput_device_config_middle_emulation_set_enabled(libinput_device, middle_button_emulation);
if (libinput_device_config_scroll_get_methods(libinput_device) != LIBINPUT_CONFIG_SCROLL_NO_SCROLL)
libinput_device_config_scroll_set_method (libinput_device, scroll_method);
if (libinput_device_config_click_get_methods(libinput_device) != LIBINPUT_CONFIG_CLICK_METHOD_NONE)
libinput_device_config_click_set_method (libinput_device, click_method);
if (libinput_device_config_send_events_get_modes(libinput_device))
libinput_device_config_send_events_set_mode(libinput_device, send_events_mode);
if (libinput_device_config_accel_is_available(libinput_device)) {
libinput_device_config_accel_set_profile(libinput_device, accel_profile);
libinput_device_config_accel_set_speed(libinput_device, accel_speed);
}
}
wlr_cursor_attach_input_device(cursor, &pointer->base);
}
void
cursorframe(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits an frame
* event. Frame events are sent after regular pointer events to group
* multiple events together. For instance, two axis events may happen at the
* same time, in which case a frame event won't be sent in between. */
/* Notify the client with pointer focus of the frame event. */
wlr_seat_pointer_notify_frame(seat);
}
void
destroydragicon(struct wl_listener *listener, void *data)
{
struct wlr_drag_icon *icon = data;
wlr_scene_node_destroy(icon->data);
/* Focus enter isn't sent during drag, so refocus the focused node. */
focusclient(focustop(selmon), 1);
motionnotify(0);
}
void
destroyidleinhibitor(struct wl_listener *listener, void *data)
{
/* `data` is the wlr_surface of the idle inhibitor being destroyed,
* at this point the idle inhibitor is still in the list of the manager */
checkidleinhibitor(wlr_surface_get_root_surface(data));
}
void
destroylayersurfacenotify(struct wl_listener *listener, void *data)
{
LayerSurface *layersurface = wl_container_of(listener, layersurface, destroy);
wl_list_remove(&layersurface->link);
wl_list_remove(&layersurface->destroy.link);
wl_list_remove(&layersurface->map.link);
wl_list_remove(&layersurface->unmap.link);
wl_list_remove(&layersurface->surface_commit.link);
wlr_scene_node_destroy(&layersurface->scene->node);
free(layersurface);
}
void
destroylock(SessionLock *lock, int unlock)
{
wlr_seat_keyboard_notify_clear_focus(seat);
if ((locked = !unlock))
goto destroy;
wlr_scene_node_set_enabled(&locked_bg->node, 0);
focusclient(focustop(selmon), 0);
motionnotify(0);
destroy:
wl_list_remove(&lock->new_surface.link);
wl_list_remove(&lock->unlock.link);
wl_list_remove(&lock->destroy.link);
wlr_scene_node_destroy(&lock->scene->node);
cur_lock = NULL;
free(lock);
}
void
destroylocksurface(struct wl_listener *listener, void *data)
{
Monitor *m = wl_container_of(listener, m, destroy_lock_surface);
struct wlr_session_lock_surface_v1 *surface, *lock_surface = m->lock_surface;
m->lock_surface = NULL;
wl_list_remove(&m->destroy_lock_surface.link);
if (lock_surface->surface == seat->keyboard_state.focused_surface) {
if (locked && cur_lock && !wl_list_empty(&cur_lock->surfaces)) {
surface = wl_container_of(cur_lock->surfaces.next, surface, link);
client_notify_enter(surface->surface, wlr_seat_get_keyboard(seat));
} else if (!locked) {
focusclient(focustop(selmon), 1);
} else {
wlr_seat_keyboard_clear_focus(seat);
}
}
}
void
destroynotify(struct wl_listener *listener, void *data)
{
/* Called when the surface is destroyed and should never be shown again. */
Client *c = wl_container_of(listener, c, destroy);
wl_list_remove(&c->map.link);
wl_list_remove(&c->unmap.link);
wl_list_remove(&c->destroy.link);
wl_list_remove(&c->set_title.link);
wl_list_remove(&c->fullscreen.link);
#ifdef XWAYLAND
if (c->type != XDGShell) {
wl_list_remove(&c->configure.link);
wl_list_remove(&c->set_hints.link);
wl_list_remove(&c->activate.link);
}
#endif
free(c);
}
void
destroysessionlock(struct wl_listener *listener, void *data)
{
SessionLock *lock = wl_container_of(listener, lock, destroy);
destroylock(lock, 0);
}
void
destroysessionmgr(struct wl_listener *listener, void *data)
{
wl_list_remove(&session_lock_create_lock.link);
wl_list_remove(&session_lock_mgr_destroy.link);
}
Monitor *
dirtomon(enum wlr_direction dir)
{
struct wlr_output *next;
if (!wlr_output_layout_get(output_layout, selmon->wlr_output))
return selmon;
if ((next = wlr_output_layout_adjacent_output(output_layout,
dir, selmon->wlr_output, selmon->m.x, selmon->m.y)))
return next->data;
if ((next = wlr_output_layout_farthest_output(output_layout,
dir ^ (WLR_DIRECTION_LEFT|WLR_DIRECTION_RIGHT),
selmon->wlr_output, selmon->m.x, selmon->m.y)))
return next->data;
return selmon;
}
void
focusclient(Client *c, int lift)
{
struct wlr_surface *old = seat->keyboard_state.focused_surface;
int i, unused_lx, unused_ly, old_client_type;
Client *old_c = NULL;
LayerSurface *old_l = NULL;
if (locked)
return;
/* Raise client in stacking order if requested */
if (c && lift)
wlr_scene_node_raise_to_top(&c->scene->node);
if (c && client_surface(c) == old)
return;
if ((old_client_type = toplevel_from_wlr_surface(old, &old_c, &old_l)) == XDGShell) {
struct wlr_xdg_popup *popup, *tmp;
wl_list_for_each_safe(popup, tmp, &old_c->surface.xdg->popups, link)
wlr_xdg_popup_destroy(popup);
}
/* Put the new client atop the focus stack and select its monitor */
if (c && !client_is_unmanaged(c)) {
wl_list_remove(&c->flink);
wl_list_insert(&fstack, &c->flink);
selmon = c->mon;
c->isurgent = 0;
client_restack_surface(c);
/* Don't change border color if there is an exclusive focus or we are
* handling a drag operation */
if (!exclusive_focus && !seat->drag)
for (i = 0; i < 4; i++)
wlr_scene_rect_set_color(c->border[i], focuscolor);
}
/* Deactivate old client if focus is changing */
if (old && (!c || client_surface(c) != old)) {
/* If an overlay is focused, don't focus or activate the client,
* but only update its position in fstack to render its border with focuscolor
* and focus it after the overlay is closed. */
if (old_client_type == LayerShell && wlr_scene_node_coords(
&old_l->scene->node, &unused_lx, &unused_ly)
&& old_l->layer_surface->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
return;
} else if (old_c && old_c == exclusive_focus && client_wants_focus(old_c)) {
return;
/* Don't deactivate old client if the new one wants focus, as this causes issues with winecfg
* and probably other clients */
} else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) {
for (i = 0; i < 4; i++)
wlr_scene_rect_set_color(old_c->border[i], bordercolor);
client_activate_surface(old, 0);
}
}
printstatus();
if (!c) {
/* With no client, all we have left is to clear focus */
wlr_seat_keyboard_notify_clear_focus(seat);
return;
}
/* Change cursor surface */
motionnotify(0);
/* Have a client, so focus its top-level wlr_surface */
client_notify_enter(client_surface(c), wlr_seat_get_keyboard(seat));
/* Activate the new client */
client_activate_surface(client_surface(c), 1);
}
void
focusmon(const Arg *arg)
{
int i = 0, nmons = wl_list_length(&mons);
if (nmons)
do /* don't switch to disabled mons */
selmon = dirtomon(arg->i);
while (!selmon->wlr_output->enabled && i++ < nmons);
focusclient(focustop(selmon), 1);
}
void
focusstack(const Arg *arg)
{
/* Focus the next or previous client (in tiling order) on selmon */
Client *c, *sel = focustop(selmon);
if (!sel || sel->isfullscreen)
return;
if (arg->i > 0) {
wl_list_for_each(c, &sel->link, link) {
if (&c->link == &clients)
continue; /* wrap past the sentinel node */
if (VISIBLEON(c, selmon))
break; /* found it */
}
} else {
wl_list_for_each_reverse(c, &sel->link, link) {
if (&c->link == &clients)
continue; /* wrap past the sentinel node */
if (VISIBLEON(c, selmon))
break; /* found it */
}
}
/* If only one client is visible on selmon, then c == sel */
focusclient(c, 1);
}
/* We probably should change the name of this, it sounds like
* will focus the topmost client of this mon, when actually will
* only return that client */
Client *
focustop(Monitor *m)
{
Client *c;
wl_list_for_each(c, &fstack, flink)
if (VISIBLEON(c, m))
return c;
return NULL;
}
void
fullscreennotify(struct wl_listener *listener, void *data)
{
Client *c = wl_container_of(listener, c, fullscreen);
setfullscreen(c, client_wants_fullscreen(c));
}
void
incnmaster(const Arg *arg)
{
if (!arg || !selmon)
return;
selmon->nmaster = MAX(selmon->nmaster + arg->i, 0);
arrange(selmon);
}
void
inputdevice(struct wl_listener *listener, void *data)
{
/* This event is raised by the backend when a new input device becomes
* available. */
struct wlr_input_device *device = data;
uint32_t caps;
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
createkeyboard(wlr_keyboard_from_input_device(device));
break;
case WLR_INPUT_DEVICE_POINTER:
createpointer(wlr_pointer_from_input_device(device));
break;
default:
/* TODO handle other input device types */
break;
}
/* We need to let the wlr_seat know what our capabilities are, which is
* communiciated to the client. In dwl we always have a cursor, even if
* there are no pointer devices, so we always include that capability. */
/* TODO do we actually require a cursor? */
caps = WL_SEAT_CAPABILITY_POINTER;
if (!wl_list_empty(&keyboards))
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
wlr_seat_set_capabilities(seat, caps);
}
int
keybinding(uint32_t mods, xkb_keysym_t sym)
{
/*
* Here we handle compositor keybindings. This is when the compositor is
* processing keys, rather than passing them on to the client for its own
* processing.
*/
int handled = 0;
const Key *k;
for (k = keys; k < END(keys); k++) {
if (CLEANMASK(mods) == CLEANMASK(k->mod) &&
sym == k->keysym && k->func) {
k->func(&k->arg);
handled = 1;
}
}
return handled;
}
void
keypress(struct wl_listener *listener, void *data)
{
int i;
/* This event is raised when a key is pressed or released. */
Keyboard *kb = wl_container_of(listener, kb, key);
struct wlr_keyboard_key_event *event = data;
/* Translate libinput keycode -> xkbcommon */
uint32_t keycode = event->keycode + 8;
/* Get a list of keysyms based on the keymap for this keyboard */
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(
kb->wlr_keyboard->xkb_state, keycode, &syms);
int handled = 0;
uint32_t mods = wlr_keyboard_get_modifiers(kb->wlr_keyboard);
IDLE_NOTIFY_ACTIVITY;
/* On _press_ if there is no active screen locker,
* attempt to process a compositor keybinding. */
if (!locked && !input_inhibit_mgr->active_inhibitor
&& event->state == WL_KEYBOARD_KEY_STATE_PRESSED)
for (i = 0; i < nsyms; i++)
handled = keybinding(mods, syms[i]) || handled;
if (handled && kb->wlr_keyboard->repeat_info.delay > 0) {
kb->mods = mods;
kb->keysyms = syms;
kb->nsyms = nsyms;
wl_event_source_timer_update(kb->key_repeat_source,
kb->wlr_keyboard->repeat_info.delay);
} else {
kb->nsyms = 0;
wl_event_source_timer_update(kb->key_repeat_source, 0);
}
if (!handled) {
/* Pass unhandled keycodes along to the client. */
wlr_seat_set_keyboard(seat, kb->wlr_keyboard);
wlr_seat_keyboard_notify_key(seat, event->time_msec,
event->keycode, event->state);
}
}
void
keypressmod(struct wl_listener *listener, void *data)
{
/* This event is raised when a modifier key, such as shift or alt, is
* pressed. We simply communicate this to the client. */
Keyboard *kb = wl_container_of(listener, kb, modifiers);
/*
* A seat can only have one keyboard, but this is a limitation of the
* Wayland protocol - not wlroots. We assign all connected keyboards to the
* same seat. You can swap out the underlying wlr_keyboard like this and
* wlr_seat handles this transparently.
*/
wlr_seat_set_keyboard(seat, kb->wlr_keyboard);
/* Send modifiers to the client. */
wlr_seat_keyboard_notify_modifiers(seat,
&kb->wlr_keyboard->modifiers);
}
int
keyrepeat(void *data)
{
Keyboard *kb = data;
int i;
if (kb->nsyms && kb->wlr_keyboard->repeat_info.rate > 0) {
wl_event_source_timer_update(kb->key_repeat_source,
1000 / kb->wlr_keyboard->repeat_info.rate);
for (i = 0; i < kb->nsyms; i++)
keybinding(kb->mods, kb->keysyms[i]);
}
return 0;
}
void
killclient(const Arg *arg)
{
Client *sel = focustop(selmon);
if (sel)
client_send_close(sel);
}
void
locksession(struct wl_listener *listener, void *data)
{
struct wlr_session_lock_v1 *session_lock = data;
SessionLock *lock;
wlr_scene_node_set_enabled(&locked_bg->node, 1);
if (cur_lock) {
wlr_session_lock_v1_destroy(session_lock);
return;
}
lock = ecalloc(1, sizeof(*lock));
focusclient(NULL, 0);
lock->scene = wlr_scene_tree_create(layers[LyrBlock]);
cur_lock = lock->lock = session_lock;
locked = 1;
session_lock->data = lock;
LISTEN(&session_lock->events.new_surface, &lock->new_surface, createlocksurface);
LISTEN(&session_lock->events.destroy, &lock->destroy, destroysessionlock);
LISTEN(&session_lock->events.unlock, &lock->unlock, unlocksession);
wlr_session_lock_v1_send_locked(session_lock);
}
void
maplayersurfacenotify(struct wl_listener *listener, void *data)
{
LayerSurface *l = wl_container_of(listener, l, map);
wlr_surface_send_enter(l->layer_surface->surface, l->mon->wlr_output);
motionnotify(0);
}
void
mapnotify(struct wl_listener *listener, void *data)
{
/* Called when the surface is mapped, or ready to display on-screen. */
Client *p, *w, *c = wl_container_of(listener, c, map);
Monitor *m;
int i;
/* Create scene tree for this client and its border */
c->scene = wlr_scene_tree_create(layers[LyrTile]);
wlr_scene_node_set_enabled(&c->scene->node, c->type != XDGShell);
c->scene_surface = c->type == XDGShell
? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg)
: wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
if (client_surface(c)) {
client_surface(c)->data = c->scene;
/* Ideally we should do this in createnotify{,x11} but at that moment
* wlr_xwayland_surface doesn't have wlr_surface yet. */
LISTEN(&client_surface(c)->events.commit, &c->commit, commitnotify);
}
c->scene->node.data = c->scene_surface->node.data = c;
/* Handle unmanaged clients first so we can return prior create borders */
if (client_is_unmanaged(c)) {
client_get_geometry(c, &c->geom);
/* Unmanaged clients always are floating */
wlr_scene_node_reparent(&c->scene->node, layers[LyrFloat]);
wlr_scene_node_set_position(&c->scene->node, c->geom.x + borderpx,
c->geom.y + borderpx);
if (client_wants_focus(c)) {
focusclient(c, 1);
exclusive_focus = c;
}
goto unset_fullscreen;
}
for (i = 0; i < 4; i++) {
c->border[i] = wlr_scene_rect_create(c->scene, 0, 0, bordercolor);
c->border[i]->node.data = c;
}
/* Initialize client geometry with room for border */
client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT);
client_get_geometry(c, &c->geom);
c->geom.width += 2 * c->bw;
c->geom.height += 2 * c->bw;
/* Insert this client into client lists. */
wl_list_insert(&clients, &c->link);
wl_list_insert(&fstack, &c->flink);
/* Set initial monitor, tags, floating status, and focus:
* we always consider floating, clients that have parent and thus
* we set the same tags and monitor than its parent, if not
* try to apply rules for them */
/* TODO: https://github.com/djpohly/dwl/pull/334#issuecomment-1330166324 */
if (c->type == XDGShell && (p = client_get_parent(c))) {
c->isfloating = 1;
wlr_scene_node_reparent(&c->scene->node, layers[LyrFloat]);
setmon(c, p->mon, p->tags);
} else {
applyrules(c);
}
printstatus();
unset_fullscreen:
m = c->mon ? c->mon : xytomon(c->geom.x, c->geom.y);
wl_list_for_each(w, &clients, link)
if (w != c && w->isfullscreen && m == w->mon && (w->tags & c->tags))
setfullscreen(w, 0);
}
void
maximizenotify(struct wl_listener *listener, void *data)
{
/* This event is raised when a client would like to maximize itself,
* typically because the user clicked on the maximize button on
* client-side decorations. dwl doesn't support maximization, but
* to conform to xdg-shell protocol we still must send a configure.
* wlr_xdg_surface_schedule_configure() is used to send an empty reply. */
Client *c = wl_container_of(listener, c, maximize);
wlr_xdg_surface_schedule_configure(c->surface.xdg);
}
void
monocle(Monitor *m)
{
Client *c;
int n = 0;
wl_list_for_each(c, &clients, link) {
if (!VISIBLEON(c, m) || c->isfloating || c->isfullscreen)
continue;
resize(c, m->w, 0);
n++;
}
if (n)
snprintf(m->ltsymbol, LENGTH(m->ltsymbol), "[%d]", n);
if ((c = focustop(m)))
wlr_scene_node_raise_to_top(&c->scene->node);
}
void
motionabsolute(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits an _absolute_
* motion event, from 0..1 on each axis. This happens, for example, when
* wlroots is running under a Wayland window rather than KMS+DRM, and you
* move the mouse over the window. You could enter the window from any edge,
* so we have to warp the mouse there. There is also some hardware which
* emits these events. */
struct wlr_pointer_motion_absolute_event *event = data;
wlr_cursor_warp_absolute(cursor, &event->pointer->base, event->x, event->y);
motionnotify(event->time_msec);
}
void
motionnotify(uint32_t time)
{
double sx = 0, sy = 0;
Client *c = NULL, *w = NULL;
LayerSurface *l = NULL;
int type;
struct wlr_surface *surface = NULL;
struct wlr_drag_icon *icon;
/* time is 0 in internal calls meant to restore pointer focus. */
if (time) {
IDLE_NOTIFY_ACTIVITY;
/* Update selmon (even while dragging a window) */
if (sloppyfocus)
selmon = xytomon(cursor->x, cursor->y);
}
/* Update drag icon's position if any */
if (seat->drag && (icon = seat->drag->icon))
wlr_scene_node_set_position(icon->data, cursor->x + icon->surface->sx,
cursor->y + icon->surface->sy);
/* If we are currently grabbing the mouse, handle and return */
if (cursor_mode == CurMove) {
/* Move the grabbed client to the new position. */
resize(grabc, (struct wlr_box){.x = cursor->x - grabcx, .y = cursor->y - grabcy,
.width = grabc->geom.width, .height = grabc->geom.height}, 1);
return;
} else if (cursor_mode == CurResize) {
resize(grabc, (struct wlr_box){.x = grabc->geom.x, .y = grabc->geom.y,
.width = cursor->x - grabc->geom.x, .height = cursor->y - grabc->geom.y}, 1);
return;
}
/* Find the client under the pointer and send the event along. */
xytonode(cursor->x, cursor->y, &surface, &c, NULL, &sx, &sy);
if (cursor_mode == CurPressed && !seat->drag) {
if ((type = toplevel_from_wlr_surface(
seat->pointer_state.focused_surface, &w, &l)) >= 0) {
c = w;
surface = seat->pointer_state.focused_surface;
sx = cursor->x - (type == LayerShell ? l->geom.x : w->geom.x);
sy = cursor->y - (type == LayerShell ? l->geom.y : w->geom.y);
}
}
/* If there's no client surface under the cursor, set the cursor image to a
* default. This is what makes the cursor image appear when you move it
* off of a client or over its border. */
if (!surface && !seat->drag && (!cursor_image || strcmp(cursor_image, "left_ptr")))
wlr_xcursor_manager_set_cursor_image(cursor_mgr, (cursor_image = "left_ptr"), cursor);
pointerfocus(c, surface, sx, sy, time);
}
void
motionrelative(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits a _relative_
* pointer motion event (i.e. a delta) */
struct wlr_pointer_motion_event *event = data;
/* The cursor doesn't move unless we tell it to. The cursor automatically
* handles constraining the motion to the output layout, as well as any
* special configuration applied for the specific input device which
* generated the event. You can pass NULL for the device if you want to move
* the cursor around without any input. */
wlr_cursor_move(cursor, &event->pointer->base, event->delta_x, event->delta_y);
motionnotify(event->time_msec);
}
void
moveresize(const Arg *arg)
{
if (cursor_mode != CurNormal && cursor_mode != CurPressed)
return;
xytonode(cursor->x, cursor->y, NULL, &grabc, NULL, NULL, NULL);
if (!grabc || client_is_unmanaged(grabc) || grabc->isfullscreen)
return;
/* Float the window and tell motionnotify to grab it */
setfloating(grabc, 1);
switch (cursor_mode = arg->ui) {
case CurMove:
grabcx = cursor->x - grabc->geom.x;
grabcy = cursor->y - grabc->geom.y;
wlr_xcursor_manager_set_cursor_image(cursor_mgr, (cursor_image = "fleur"), cursor);
break;
case CurResize:
/* Doesn't work for X11 output - the next absolute motion event
* returns the cursor to where it started */
wlr_cursor_warp_closest(cursor, NULL,
grabc->geom.x + grabc->geom.width,
grabc->geom.y + grabc->geom.height);
wlr_xcursor_manager_set_cursor_image(cursor_mgr,
(cursor_image = "bottom_right_corner"), cursor);
break;
}
}
void
outputmgrapply(struct wl_listener *listener, void *data)
{
struct wlr_output_configuration_v1 *config = data;
outputmgrapplyortest(config, 0);
}
void
outputmgrapplyortest(struct wlr_output_configuration_v1 *config, int test)
{
/*
* Called when a client such as wlr-randr requests a change in output
* configuration. This is only one way that the layout can be changed,
* so any Monitor information should be updated by updatemons() after an
* output_layout.change event, not here.
*/
struct wlr_output_configuration_head_v1 *config_head;
int ok = 1;
wl_list_for_each(config_head, &config->heads, link) {
struct wlr_output *wlr_output = config_head->state.output;
Monitor *m = wlr_output->data;
wlr_output_enable(wlr_output, config_head->state.enabled);
if (!config_head->state.enabled)
goto apply_or_test;
if (config_head->state.mode)
wlr_output_set_mode(wlr_output, config_head->state.mode);
else
wlr_output_set_custom_mode(wlr_output,
config_head->state.custom_mode.width,
config_head->state.custom_mode.height,
config_head->state.custom_mode.refresh);
/* Don't move monitors if position wouldn't change, this to avoid
* wlroots marking the output as manually configured */
if (m->m.x != config_head->state.x || m->m.y != config_head->state.y)
wlr_output_layout_move(output_layout, wlr_output,
config_head->state.x, config_head->state.y);
wlr_output_set_transform(wlr_output, config_head->state.transform);
wlr_output_set_scale(wlr_output, config_head->state.scale);
wlr_output_enable_adaptive_sync(wlr_output,
config_head->state.adaptive_sync_enabled);
apply_or_test:
if (test) {
ok &= wlr_output_test(wlr_output);
wlr_output_rollback(wlr_output);
} else {
ok &= wlr_output_commit(wlr_output);
}
}
if (ok)
wlr_output_configuration_v1_send_succeeded(config);
else
wlr_output_configuration_v1_send_failed(config);
wlr_output_configuration_v1_destroy(config);
/* TODO: use a wrapper function? */
updatemons(NULL, NULL);
}
void
outputmgrtest(struct wl_listener *listener, void *data)
{
struct wlr_output_configuration_v1 *config = data;
outputmgrapplyortest(config, 1);
}
void
pointerfocus(Client *c, struct wlr_surface *surface, double sx, double sy,
uint32_t time)
{
struct timespec now;
int internal_call = !time;
if (sloppyfocus && !internal_call && c && !client_is_unmanaged(c))
focusclient(c, 0);
/* If surface is NULL, clear pointer focus */
if (!surface) {
wlr_seat_pointer_notify_clear_focus(seat);
return;
}
if (internal_call) {
clock_gettime(CLOCK_MONOTONIC, &now);
time = now.tv_sec * 1000 + now.tv_nsec / 1000000;
}
/* Let the client know that the mouse cursor has entered one
* of its surfaces, and make keyboard focus follow if desired.
* wlroots makes this a no-op if surface is already focused */
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat, time, sx, sy);
}
void
printstatus(void)
{
Monitor *m = NULL;
Client *c;
uint32_t occ, urg, sel;
const char *appid, *title;
wl_list_for_each(m, &mons, link) {
occ = urg = 0;
wl_list_for_each(c, &clients, link) {
if (c->mon != m)
continue;
occ |= c->tags;
if (c->isurgent)
urg |= c->tags;
}
if ((c = focustop(m))) {
title = client_get_title(c);
appid = client_get_appid(c);
printf("%s title %s\n", m->wlr_output->name, title ? title : broken);
printf("%s appid %s\n", m->wlr_output->name, appid ? appid : broken);
printf("%s fullscreen %u\n", m->wlr_output->name, c->isfullscreen);
printf("%s floating %u\n", m->wlr_output->name, c->isfloating);
sel = c->tags;
} else {
printf("%s title \n", m->wlr_output->name);
printf("%s appid \n", m->wlr_output->name);
printf("%s fullscreen \n", m->wlr_output->name);
printf("%s floating \n", m->wlr_output->name);
sel = 0;
}
printf("%s selmon %u\n", m->wlr_output->name, m == selmon);
printf("%s tags %u %u %u %u\n", m->wlr_output->name, occ, m->tagset[m->seltags],
sel, urg);
printf("%s layout %s\n", m->wlr_output->name, m->ltsymbol);
}
fflush(stdout);
}
void
quit(const Arg *arg)
{
wl_display_terminate(dpy);
}
void
quitsignal(int signo)
{
quit(NULL);
}
void
rendermon(struct wl_listener *listener, void *data)
{
/* This function is called every time an output is ready to display a frame,
* generally at the output's refresh rate (e.g. 60Hz). */
Monitor *m = wl_container_of(listener, m, frame);
Client *c;
struct timespec now;
/* Render if no XDG clients have an outstanding resize and are visible on
* this monitor. */
wl_list_for_each(c, &clients, link)
if (c->resize && !c->isfloating && client_is_rendered_on_mon(c, m) && !client_is_stopped(c))
goto skip;
wlr_scene_output_commit(m->scene_output);
skip:
/* Let clients know a frame has been rendered */
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_output_send_frame_done(m->scene_output, &now);
}
void
requeststartdrag(struct wl_listener *listener, void *data)
{
struct wlr_seat_request_start_drag_event *event = data;
if (wlr_seat_validate_pointer_grab_serial(seat, event->origin,
event->serial))
wlr_seat_start_pointer_drag(seat, event->drag, event->serial);
else
wlr_data_source_destroy(event->drag->source);
}
void
resize(Client *c, struct wlr_box geo, int interact)
{
struct wlr_box *bbox = interact ? &sgeom : &c->mon->w;
client_set_bounds(c, geo.width, geo.height);
c->geom = geo;
applybounds(c, bbox);
/* Update scene-graph, including borders */
wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y);
wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw);
wlr_scene_rect_set_size(c->border[0], c->geom.width, c->bw);
wlr_scene_rect_set_size(c->border[1], c->geom.width, c->bw);
wlr_scene_rect_set_size(c->border[2], c->bw, c->geom.height - 2 * c->bw);
wlr_scene_rect_set_size(c->border[3], c->bw, c->geom.height - 2 * c->bw);
wlr_scene_node_set_position(&c->border[1]->node, 0, c->geom.height - c->bw);
wlr_scene_node_set_position(&c->border[2]->node, 0, c->bw);
wlr_scene_node_set_position(&c->border[3]->node, c->geom.width - c->bw, c->bw);
/* this is a no-op if size hasn't changed */
c->resize = client_set_size(c, c->geom.width - 2 * c->bw,
c->geom.height - 2 * c->bw);
}
void
run(char *startup_cmd)
{
/* Add a Unix socket to the Wayland display. */
const char *socket = wl_display_add_socket_auto(dpy);
struct sigaction sa = {.sa_flags = SA_RESTART, .sa_handler = SIG_IGN};
sigemptyset(&sa.sa_mask);
if (!socket)
die("startup: display_add_socket_auto");
setenv("WAYLAND_DISPLAY", socket, 1);
/* Start the backend. This will enumerate outputs and inputs, become the DRM
* master, etc */
if (!wlr_backend_start(backend))
die("startup: backend_start");
/* Now that the socket exists and the backend is started, run the startup command */
if (startup_cmd) {
int piperw[2];
if (pipe(piperw) < 0)
die("startup: pipe:");
if ((child_pid = fork()) < 0)
die("startup: fork:");
if (child_pid == 0) {
dup2(piperw[0], STDIN_FILENO);
close(piperw[0]);
close(piperw[1]);
execl("/bin/sh", "/bin/sh", "-c", startup_cmd, NULL);
die("startup: execl:");
}
dup2(piperw[1], STDOUT_FILENO);
close(piperw[1]);
close(piperw[0]);
}
/* If nobody is reading the status output, don't terminate */
sigaction(SIGPIPE, &sa, NULL);
printstatus();
/* At this point the outputs are initialized, choose initial selmon based on
* cursor position, and set default cursor image */
selmon = xytomon(cursor->x, cursor->y);
/* TODO hack to get cursor to display in its initial location (100, 100)
* instead of (0, 0) and then jumping. still may not be fully
* initialized, as the image/coordinates are not transformed for the
* monitor when displayed here */
wlr_cursor_warp_closest(cursor, NULL, cursor->x, cursor->y);
wlr_xcursor_manager_set_cursor_image(cursor_mgr, cursor_image, cursor);
/* Run the Wayland event loop. This does not return until you exit the
* compositor. Starting the backend rigged up all of the necessary event
* loop configuration to listen to libinput events, DRM events, generate
* frame events at the refresh rate, and so on. */
wl_display_run(dpy);
}
void
setcursor(struct wl_listener *listener, void *data)
{
/* This event is raised by the seat when a client provides a cursor image */
struct wlr_seat_pointer_request_set_cursor_event *event = data;
/* If we're "grabbing" the cursor, don't use the client's image, we will
* restore it after "grabbing" sending a leave event, followed by a enter
* event, which will result in the client requesting set the cursor surface */
if (cursor_mode != CurNormal && cursor_mode != CurPressed)
return;
cursor_image = NULL;
/* This can be sent by any client, so we check to make sure this one is
* actually has pointer focus first. If so, we can tell the cursor to
* use the provided surface as the cursor image. It will set the
* hardware cursor on the output that it's currently on and continue to
* do so as the cursor moves between outputs. */
if (event->seat_client == seat->pointer_state.focused_client)
wlr_cursor_set_surface(cursor, event->surface,
event->hotspot_x, event->hotspot_y);
}
void
setfloating(Client *c, int floating)
{
c->isfloating = floating;
wlr_scene_node_reparent(&c->scene->node, layers[c->isfloating ? LyrFloat : LyrTile]);
arrange(c->mon);
printstatus();
}
void
setfullscreen(Client *c, int fullscreen)
{
c->isfullscreen = fullscreen;
if (!c->mon)
return;
c->bw = fullscreen ? 0 : borderpx;
client_set_fullscreen(c, fullscreen);
wlr_scene_node_reparent(&c->scene->node, layers[fullscreen
? LyrFS : c->isfloating ? LyrFloat : LyrTile]);
if (fullscreen) {
c->prev = c->geom;
resize(c, c->mon->m, 0);
} else {
/* restore previous size instead of arrange for floating windows since
* client positions are set by the user and cannot be recalculated */
resize(c, c->prev, 0);
}
arrange(c->mon);
printstatus();
}
void
setlayout(const Arg *arg)
{
if (!selmon)
return;
if (!arg || !arg->v || arg->v != selmon->lt[selmon->sellt])
selmon->sellt ^= 1;
if (arg && arg->v)
selmon->lt[selmon->sellt] = (Layout *)arg->v;
strncpy(selmon->ltsymbol, selmon->lt[selmon->sellt]->symbol, LENGTH(selmon->ltsymbol));
arrange(selmon);
printstatus();
}
/* arg > 1.0 will set mfact absolutely */
void
setmfact(const Arg *arg)
{
float f;
if (!arg || !selmon || !selmon->lt[selmon->sellt]->arrange)
return;
f = arg->f < 1.0 ? arg->f + selmon->mfact : arg->f - 1.0;
if (f < 0.1 || f > 0.9)
return;
selmon->mfact = f;
arrange(selmon);
}
void
setmon(Client *c, Monitor *m, uint32_t newtags)
{
Monitor *oldmon = c->mon;
if (oldmon == m)
return;
c->mon = m;
c->prev = c->geom;
/* TODO leave/enter is not optimal but works */
if (oldmon) {
wlr_surface_send_leave(client_surface(c), oldmon->wlr_output);
arrange(oldmon);
}
if (m) {
/* Make sure window actually overlaps with the monitor */
resize(c, c->geom, 0);
wlr_surface_send_enter(client_surface(c), m->wlr_output);
c->tags = newtags ? newtags : m->tagset[m->seltags]; /* assign tags of target monitor */
setfullscreen(c, c->isfullscreen); /* This will call arrange(c->mon) */
}
focusclient(focustop(selmon), 1);
}
void
setpsel(struct wl_listener *listener, void *data)
{
/* This event is raised by the seat when a client wants to set the selection,
* usually when the user copies something. wlroots allows compositors to
* ignore such requests if they so choose, but in dwl we always honor
*/
struct wlr_seat_request_set_primary_selection_event *event = data;
wlr_seat_set_primary_selection(seat, event->source, event->serial);
}
void
setsel(struct wl_listener *listener, void *data)
{
/* This event is raised by the seat when a client wants to set the selection,
* usually when the user copies something. wlroots allows compositors to
* ignore such requests if they so choose, but in dwl we always honor
*/
struct wlr_seat_request_set_selection_event *event = data;
wlr_seat_set_selection(seat, event->source, event->serial);
}
void
setup(void)
{
int layer;
/* Set up signal handlers */
struct sigaction sa = {.sa_flags = SA_RESTART, .sa_handler = sigchld};
sigemptyset(&sa.sa_mask);
sigaction(SIGCHLD, &sa, NULL);
sa.sa_handler = quitsignal;
sigaction(SIGINT, &sa, NULL);
sigaction(SIGTERM, &sa, NULL);
/* The Wayland display is managed by libwayland. It handles accepting
* clients from the Unix socket, manging Wayland globals, and so on. */
dpy = wl_display_create();
/* The backend is a wlroots feature which abstracts the underlying input and
* output hardware. The autocreate option will choose the most suitable
* backend based on the current environment, such as opening an X11 window
* if an X11 server is running. The NULL argument here optionally allows you
* to pass in a custom renderer if wlr_renderer doesn't meet your needs. The
* backend uses the renderer, for example, to fall back to software cursors
* if the backend does not support hardware cursors (some older GPUs
* don't). */
if (!(backend = wlr_backend_autocreate(dpy)))
die("couldn't create backend");
/* Initialize the scene graph used to lay out windows */
scene = wlr_scene_create();
for (layer = 0; layer < NUM_LAYERS; layer++)
layers[layer] = wlr_scene_tree_create(&scene->tree);
/* Create a renderer with the default implementation */
if (!(drw = wlr_renderer_autocreate(backend)))
die("couldn't create renderer");
wlr_renderer_init_wl_display(drw, dpy);
/* Create a default allocator */
if (!(alloc = wlr_allocator_autocreate(backend, drw)))
die("couldn't create allocator");
/* This creates some hands-off wlroots interfaces. The compositor is
* necessary for clients to allocate surfaces and the data device manager
* handles the clipboard. Each of these wlroots interfaces has room for you
* to dig your fingers in and play with their behavior if you want. Note that
* the clients cannot set the selection directly without compositor approval,
* see the setsel() function. */
compositor = wlr_compositor_create(dpy, drw);
wlr_export_dmabuf_manager_v1_create(dpy);
wlr_screencopy_manager_v1_create(dpy);
wlr_data_control_manager_v1_create(dpy);
wlr_data_device_manager_create(dpy);
wlr_gamma_control_manager_v1_create(dpy);
wlr_primary_selection_v1_device_manager_create(dpy);
wlr_viewporter_create(dpy);
wlr_single_pixel_buffer_manager_v1_create(dpy);
wlr_subcompositor_create(dpy);
/* Initializes the interface used to implement urgency hints */
activation = wlr_xdg_activation_v1_create(dpy);
wl_signal_add(&activation->events.request_activate, &request_activate);
/* Creates an output layout, which a wlroots utility for working with an
* arrangement of screens in a physical layout. */
output_layout = wlr_output_layout_create();
wl_signal_add(&output_layout->events.change, &layout_change);
wlr_xdg_output_manager_v1_create(dpy, output_layout);
/* Configure a listener to be notified when new outputs are available on the
* backend. */
wl_list_init(&mons);
wl_signal_add(&backend->events.new_output, &new_output);
/* Set up our client lists and the xdg-shell. The xdg-shell is a
* Wayland protocol which is used for application windows. For more
* detail on shells, refer to the article:
*
* https://drewdevault.com/2018/07/29/Wayland-shells.html
*/
wl_list_init(&clients);
wl_list_init(&fstack);
idle = wlr_idle_create(dpy);
idle_notifier = wlr_idle_notifier_v1_create(dpy);
idle_inhibit_mgr = wlr_idle_inhibit_v1_create(dpy);
wl_signal_add(&idle_inhibit_mgr->events.new_inhibitor, &idle_inhibitor_create);
layer_shell = wlr_layer_shell_v1_create(dpy);
wl_signal_add(&layer_shell->events.new_surface, &new_layer_shell_surface);
xdg_shell = wlr_xdg_shell_create(dpy, 4);
wl_signal_add(&xdg_shell->events.new_surface, &new_xdg_surface);
input_inhibit_mgr = wlr_input_inhibit_manager_create(dpy);
session_lock_mgr = wlr_session_lock_manager_v1_create(dpy);
wl_signal_add(&session_lock_mgr->events.new_lock, &session_lock_create_lock);
wl_signal_add(&session_lock_mgr->events.destroy, &session_lock_mgr_destroy);
locked_bg = wlr_scene_rect_create(layers[LyrBlock], sgeom.width, sgeom.height,
(float [4]){0.1, 0.1, 0.1, 1.0});
wlr_scene_node_set_enabled(&locked_bg->node, 0);
/* Use decoration protocols to negotiate server-side decorations */
wlr_server_decoration_manager_set_default_mode(
wlr_server_decoration_manager_create(dpy),
WLR_SERVER_DECORATION_MANAGER_MODE_SERVER);
xdg_decoration_mgr = wlr_xdg_decoration_manager_v1_create(dpy);
wl_signal_add(&xdg_decoration_mgr->events.new_toplevel_decoration, &new_xdg_decoration);
/*
* Creates a cursor, which is a wlroots utility for tracking the cursor
* image shown on screen.
*/
cursor = wlr_cursor_create();
wlr_cursor_attach_output_layout(cursor, output_layout);
/* Creates an xcursor manager, another wlroots utility which loads up
* Xcursor themes to source cursor images from and makes sure that cursor
* images are available at all scale factors on the screen (necessary for
* HiDPI support). Scaled cursors will be loaded with each output. */
cursor_mgr = wlr_xcursor_manager_create(NULL, 24);
setenv("XCURSOR_SIZE", "24", 1);
/*
* wlr_cursor *only* displays an image on screen. It does not move around
* when the pointer moves. However, we can attach input devices to it, and
* it will generate aggregate events for all of them. In these events, we
* can choose how we want to process them, forwarding them to clients and
* moving the cursor around. More detail on this process is described in my
* input handling blog post:
*
* https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html
*
* And more comments are sprinkled throughout the notify functions above.
*/
wl_signal_add(&cursor->events.motion, &cursor_motion);
wl_signal_add(&cursor->events.motion_absolute, &cursor_motion_absolute);
wl_signal_add(&cursor->events.button, &cursor_button);
wl_signal_add(&cursor->events.axis, &cursor_axis);
wl_signal_add(&cursor->events.frame, &cursor_frame);
/*
* Configures a seat, which is a single "seat" at which a user sits and
* operates the computer. This conceptually includes up to one keyboard,
* pointer, touch, and drawing tablet device. We also rig up a listener to
* let us know when new input devices are available on the backend.
*/
wl_list_init(&keyboards);
wl_signal_add(&backend->events.new_input, &new_input);
virtual_keyboard_mgr = wlr_virtual_keyboard_manager_v1_create(dpy);
wl_signal_add(&virtual_keyboard_mgr->events.new_virtual_keyboard,
&new_virtual_keyboard);
seat = wlr_seat_create(dpy, "seat0");
wl_signal_add(&seat->events.request_set_cursor, &request_cursor);
wl_signal_add(&seat->events.request_set_selection, &request_set_sel);
wl_signal_add(&seat->events.request_set_primary_selection, &request_set_psel);
wl_signal_add(&seat->events.request_start_drag, &request_start_drag);
wl_signal_add(&seat->events.start_drag, &start_drag);
output_mgr = wlr_output_manager_v1_create(dpy);
wl_signal_add(&output_mgr->events.apply, &output_mgr_apply);
wl_signal_add(&output_mgr->events.test, &output_mgr_test);
wlr_scene_set_presentation(scene, wlr_presentation_create(dpy, backend));
#ifdef XWAYLAND
/*
* Initialise the XWayland X server.
* It will be started when the first X client is started.
*/
xwayland = wlr_xwayland_create(dpy, compositor, 1);
if (xwayland) {
wl_signal_add(&xwayland->events.ready, &xwayland_ready);
wl_signal_add(&xwayland->events.new_surface, &new_xwayland_surface);
setenv("DISPLAY", xwayland->display_name, 1);
} else {
fprintf(stderr, "failed to setup XWayland X server, continuing without it\n");
}
#endif
}
void
sigchld(int unused)
{
#ifdef XWAYLAND
siginfo_t in;
/* We should be able to remove this function in favor of a simple
* struct sigaction sa = {.sa_handler = SIG_IGN};
* sigaction(SIGCHLD, &sa, NULL);
* but the Xwayland implementation in wlroots currently prevents us from
* setting our own disposition for SIGCHLD.
*/
/* WNOWAIT leaves the child in a waitable state, in case this is the
* XWayland process
*/
while (!waitid(P_ALL, 0, &in, WEXITED|WNOHANG|WNOWAIT) && in.si_pid
&& (!xwayland || in.si_pid != xwayland->server->pid))
waitpid(in.si_pid, NULL, 0);
#else
while (waitpid(-1, NULL, WNOHANG) > 0);
#endif
}
void
spawn(const Arg *arg)
{
if (fork() == 0) {
dup2(STDERR_FILENO, STDOUT_FILENO);
setsid();
execvp(((char **)arg->v)[0], (char **)arg->v);
die("dwl: execvp %s failed:", ((char **)arg->v)[0]);
}
}
void
startdrag(struct wl_listener *listener, void *data)
{
struct wlr_drag *drag = data;
struct wlr_scene_tree *icon;
if (!drag->icon)
return;
drag->icon->data = icon = wlr_scene_subsurface_tree_create(&scene->tree, drag->icon->surface);
wlr_scene_node_place_below(&icon->node, &layers[LyrBlock]->node);
motionnotify(0);
wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy);
}
void
tag(const Arg *arg)
{
Client *sel = focustop(selmon);
if (sel && arg->ui & TAGMASK) {
sel->tags = arg->ui & TAGMASK;
focusclient(focustop(selmon), 1);
arrange(selmon);
}
printstatus();
}
void
tagmon(const Arg *arg)
{
Client *sel = focustop(selmon);
if (sel)
setmon(sel, dirtomon(arg->i), 0);
}
void
tile(Monitor *m)
{
unsigned int i, n = 0, mw, my, ty;
Client *c;
wl_list_for_each(c, &clients, link)
if (VISIBLEON(c, m) && !c->isfloating && !c->isfullscreen)
n++;
if (n == 0)
return;
if (n > m->nmaster)
mw = m->nmaster ? m->w.width * m->mfact : 0;
else
mw = m->w.width;
i = my = ty = 0;
wl_list_for_each(c, &clients, link) {
if (!VISIBLEON(c, m) || c->isfloating || c->isfullscreen)
continue;
if (i < m->nmaster) {
resize(c, (struct wlr_box){.x = m->w.x, .y = m->w.y + my, .width = mw,
.height = (m->w.height - my) / (MIN(n, m->nmaster) - i)}, 0);
my += c->geom.height;
} else {
resize(c, (struct wlr_box){.x = m->w.x + mw, .y = m->w.y + ty,
.width = m->w.width - mw, .height = (m->w.height - ty) / (n - i)}, 0);
ty += c->geom.height;
}
i++;
}
}
void
togglefloating(const Arg *arg)
{
Client *sel = focustop(selmon);
/* return if fullscreen */
if (sel && !sel->isfullscreen)
setfloating(sel, !sel->isfloating);
}
void
togglefullscreen(const Arg *arg)
{
Client *sel = focustop(selmon);
if (sel)
setfullscreen(sel, !sel->isfullscreen);
}
void
toggletag(const Arg *arg)
{
uint32_t newtags;
Client *sel = focustop(selmon);
if (!sel)
return;
newtags = sel->tags ^ (arg->ui & TAGMASK);
if (newtags) {
sel->tags = newtags;
focusclient(focustop(selmon), 1);
arrange(selmon);
}
printstatus();
}
void
toggleview(const Arg *arg)
{
uint32_t newtagset = selmon ? selmon->tagset[selmon->seltags] ^ (arg->ui & TAGMASK) : 0;
if (newtagset) {
selmon->tagset[selmon->seltags] = newtagset;
focusclient(focustop(selmon), 1);
arrange(selmon);
}
printstatus();
}
void
unlocksession(struct wl_listener *listener, void *data)
{
SessionLock *lock = wl_container_of(listener, lock, unlock);
destroylock(lock, 1);
}
void
unmaplayersurfacenotify(struct wl_listener *listener, void *data)
{
LayerSurface *layersurface = wl_container_of(listener, layersurface, unmap);
layersurface->mapped = 0;
wlr_scene_node_set_enabled(&layersurface->scene->node, 0);
if (layersurface == exclusive_focus)
exclusive_focus = NULL;
if (layersurface->layer_surface->output
&& (layersurface->mon = layersurface->layer_surface->output->data))
arrangelayers(layersurface->mon);
if (layersurface->layer_surface->surface ==
seat->keyboard_state.focused_surface)
focusclient(focustop(selmon), 1);
motionnotify(0);
}
void
unmapnotify(struct wl_listener *listener, void *data)
{
/* Called when the surface is unmapped, and should no longer be shown. */
Client *c = wl_container_of(listener, c, unmap);
if (c == grabc) {
cursor_mode = CurNormal;
grabc = NULL;
}
if (client_is_unmanaged(c)) {
if (c == exclusive_focus)
exclusive_focus = NULL;
if (client_surface(c) == seat->keyboard_state.focused_surface)
focusclient(focustop(selmon), 1);
} else {
wl_list_remove(&c->link);
setmon(c, NULL, 0);
wl_list_remove(&c->flink);
}
wl_list_remove(&c->commit.link);
wlr_scene_node_destroy(&c->scene->node);
printstatus();
motionnotify(0);
}
void
updatemons(struct wl_listener *listener, void *data)
{
/*
* Called whenever the output layout changes: adding or removing a
* monitor, changing an output's mode or position, etc. This is where
* the change officially happens and we update geometry, window
* positions, focus, and the stored configuration in wlroots'
* output-manager implementation.
*/
struct wlr_output_configuration_v1 *config =
wlr_output_configuration_v1_create();
Client *c;
struct wlr_output_configuration_head_v1 *config_head;
Monitor *m;
/* First remove from the layout the disabled monitors */
wl_list_for_each(m, &mons, link) {
if (m->wlr_output->enabled)
continue;
config_head = wlr_output_configuration_head_v1_create(config, m->wlr_output);
config_head->state.enabled = 0;
/* Remove this output from the layout to avoid cursor enter inside it */
wlr_output_layout_remove(output_layout, m->wlr_output);
closemon(m);
memset(&m->m, 0, sizeof(m->m));
memset(&m->w, 0, sizeof(m->w));
}
/* Insert outputs that need to */
wl_list_for_each(m, &mons, link)
if (m->wlr_output->enabled
&& !wlr_output_layout_get(output_layout, m->wlr_output))
wlr_output_layout_add_auto(output_layout, m->wlr_output);
/* Now that we update the output layout we can get its box */
wlr_output_layout_get_box(output_layout, NULL, &sgeom);
/* Make sure the clients are hidden when dwl is locked */
wlr_scene_node_set_position(&locked_bg->node, sgeom.x, sgeom.y);
wlr_scene_rect_set_size(locked_bg, sgeom.width, sgeom.height);
wl_list_for_each(m, &mons, link) {
if (!m->wlr_output->enabled)
continue;
config_head = wlr_output_configuration_head_v1_create(config, m->wlr_output);
/* Get the effective monitor geometry to use for surfaces */
wlr_output_layout_get_box(output_layout, m->wlr_output, &(m->m));
wlr_output_layout_get_box(output_layout, m->wlr_output, &(m->w));
wlr_scene_output_set_position(m->scene_output, m->m.x, m->m.y);
wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y);
wlr_scene_rect_set_size(m->fullscreen_bg, m->m.width, m->m.height);
if (m->lock_surface) {
struct wlr_scene_tree *scene_tree = m->lock_surface->surface->data;
wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y);
wlr_session_lock_surface_v1_configure(m->lock_surface, m->m.width,
m->m.height);
}
/* Calculate the effective monitor geometry to use for clients */
arrangelayers(m);
/* Don't move clients to the left output when plugging monitors */
arrange(m);
config_head->state.enabled = 1;
config_head->state.mode = m->wlr_output->current_mode;
config_head->state.x = m->m.x;
config_head->state.y = m->m.y;
}
if (selmon && selmon->wlr_output->enabled) {
wl_list_for_each(c, &clients, link)
if (!c->mon && client_is_mapped(c))
setmon(c, selmon, c->tags);
focusclient(focustop(selmon), 1);
if (selmon->lock_surface) {
client_notify_enter(selmon->lock_surface->surface,
wlr_seat_get_keyboard(seat));
client_activate_surface(selmon->lock_surface->surface, 1);
}
}
wlr_output_manager_v1_set_configuration(output_mgr, config);
}
void
updatetitle(struct wl_listener *listener, void *data)
{
Client *c = wl_container_of(listener, c, set_title);
if (c == focustop(c->mon))
printstatus();
}
void
urgent(struct wl_listener *listener, void *data)
{
struct wlr_xdg_activation_v1_request_activate_event *event = data;
Client *c = NULL;
toplevel_from_wlr_surface(event->surface, &c, NULL);
if (c && c != focustop(selmon)) {
c->isurgent = 1;
printstatus();
}
}
void
view(const Arg *arg)
{
if (!selmon || (arg->ui & TAGMASK) == selmon->tagset[selmon->seltags])
return;
selmon->seltags ^= 1; /* toggle sel tagset */
if (arg->ui & TAGMASK)
selmon->tagset[selmon->seltags] = arg->ui & TAGMASK;
focusclient(focustop(selmon), 1);
arrange(selmon);
printstatus();
}
void
virtualkeyboard(struct wl_listener *listener, void *data)
{
struct wlr_virtual_keyboard_v1 *keyboard = data;
createkeyboard(&keyboard->keyboard);
}
Monitor *
xytomon(double x, double y)
{
struct wlr_output *o = wlr_output_layout_output_at(output_layout, x, y);
return o ? o->data : NULL;
}
struct wlr_scene_node *
xytonode(double x, double y, struct wlr_surface **psurface,
Client **pc, LayerSurface **pl, double *nx, double *ny)
{
struct wlr_scene_node *node, *pnode;
struct wlr_surface *surface = NULL;
Client *c = NULL;
LayerSurface *l = NULL;
int layer;
for (layer = NUM_LAYERS - 1; !surface && layer >= 0; layer--) {
if (!(node = wlr_scene_node_at(&layers[layer]->node, x, y, nx, ny)))
continue;
if (node->type == WLR_SCENE_NODE_BUFFER)
surface = wlr_scene_surface_from_buffer(
wlr_scene_buffer_from_node(node))->surface;
/* Walk the tree to find a node that knows the client */
for (pnode = node; pnode && !c; pnode = &pnode->parent->node)
c = pnode->data;
if (c && c->type == LayerShell) {
c = NULL;
l = pnode->data;
}
}
if (psurface) *psurface = surface;
if (pc) *pc = c;
if (pl) *pl = l;
return node;
}
void
zoom(const Arg *arg)
{
Client *c, *sel = focustop(selmon);
if (!sel || !selmon || !selmon->lt[selmon->sellt]->arrange || sel->isfloating)
return;
/* Search for the first tiled window that is not sel, marking sel as
* NULL if we pass it along the way */
wl_list_for_each(c, &clients, link)
if (VISIBLEON(c, selmon) && !c->isfloating) {
if (c != sel)
break;
sel = NULL;
}
/* Return if no other tiled window was found */
if (&c->link == &clients)
return;
/* If we passed sel, move c to the front; otherwise, move sel to the
* front */
if (!sel)
sel = c;
wl_list_remove(&sel->link);
wl_list_insert(&clients, &sel->link);
focusclient(sel, 1);
arrange(selmon);
}
#ifdef XWAYLAND
void
activatex11(struct wl_listener *listener, void *data)
{
Client *c = wl_container_of(listener, c, activate);
/* Only "managed" windows can be activated */
if (c->type == X11Managed)
wlr_xwayland_surface_activate(c->surface.xwayland, 1);
}
void
configurex11(struct wl_listener *listener, void *data)
{
Client *c = wl_container_of(listener, c, configure);
struct wlr_xwayland_surface_configure_event *event = data;
if (!c->mon)
return;
if (c->isfloating || c->type == X11Unmanaged)
resize(c, (struct wlr_box){.x = event->x, .y = event->y,
.width = event->width, .height = event->height}, 0);
else
arrange(c->mon);
}
void
createnotifyx11(struct wl_listener *listener, void *data)
{
struct wlr_xwayland_surface *xsurface = data;
Client *c;
/* Allocate a Client for this surface */
c = xsurface->data = ecalloc(1, sizeof(*c));
c->surface.xwayland = xsurface;
c->type = xsurface->override_redirect ? X11Unmanaged : X11Managed;
c->bw = borderpx;
/* Listen to the various events it can emit */
LISTEN(&xsurface->events.map, &c->map, mapnotify);
LISTEN(&xsurface->events.unmap, &c->unmap, unmapnotify);
LISTEN(&xsurface->events.request_activate, &c->activate, activatex11);
LISTEN(&xsurface->events.request_configure, &c->configure, configurex11);
LISTEN(&xsurface->events.set_hints, &c->set_hints, sethints);
LISTEN(&xsurface->events.set_title, &c->set_title, updatetitle);
LISTEN(&xsurface->events.destroy, &c->destroy, destroynotify);
LISTEN(&xsurface->events.request_fullscreen, &c->fullscreen, fullscreennotify);
}
Atom
getatom(xcb_connection_t *xc, const char *name)
{
Atom atom = 0;
xcb_intern_atom_reply_t *reply;
xcb_intern_atom_cookie_t cookie = xcb_intern_atom(xc, 0, strlen(name), name);
if ((reply = xcb_intern_atom_reply(xc, cookie, NULL)))
atom = reply->atom;
free(reply);
return atom;
}
void
sethints(struct wl_listener *listener, void *data)
{
Client *c = wl_container_of(listener, c, set_hints);
if (c != focustop(selmon)) {
c->isurgent = xcb_icccm_wm_hints_get_urgency(c->surface.xwayland->hints);
printstatus();
}
}
void
xwaylandready(struct wl_listener *listener, void *data)
{
struct wlr_xcursor *xcursor;
xcb_connection_t *xc = xcb_connect(xwayland->display_name, NULL);
int err = xcb_connection_has_error(xc);
if (err) {
fprintf(stderr, "xcb_connect to X server failed with code %d\n. Continuing with degraded functionality.\n", err);
return;
}
/* Collect atoms we are interested in. If getatom returns 0, we will
* not detect that window type. */
netatom[NetWMWindowTypeDialog] = getatom(xc, "_NET_WM_WINDOW_TYPE_DIALOG");
netatom[NetWMWindowTypeSplash] = getatom(xc, "_NET_WM_WINDOW_TYPE_SPLASH");
netatom[NetWMWindowTypeToolbar] = getatom(xc, "_NET_WM_WINDOW_TYPE_TOOLBAR");
netatom[NetWMWindowTypeUtility] = getatom(xc, "_NET_WM_WINDOW_TYPE_UTILITY");
/* assign the one and only seat */
wlr_xwayland_set_seat(xwayland, seat);
/* Set the default XWayland cursor to match the rest of dwl. */
if ((xcursor = wlr_xcursor_manager_get_xcursor(cursor_mgr, "left_ptr", 1)))
wlr_xwayland_set_cursor(xwayland,
xcursor->images[0]->buffer, xcursor->images[0]->width * 4,
xcursor->images[0]->width, xcursor->images[0]->height,
xcursor->images[0]->hotspot_x, xcursor->images[0]->hotspot_y);
xcb_disconnect(xc);
}
#endif
int
main(int argc, char *argv[])
{
char *startup_cmd = NULL;
int c;
while ((c = getopt(argc, argv, "s:hv")) != -1) {
if (c == 's')
startup_cmd = optarg;
else if (c == 'v')
die("dwl " VERSION);
else
goto usage;
}
if (optind < argc)
goto usage;
/* Wayland requires XDG_RUNTIME_DIR for creating its communications socket */
if (!getenv("XDG_RUNTIME_DIR"))
die("XDG_RUNTIME_DIR must be set");
setup();
run(startup_cmd);
cleanup();
return EXIT_SUCCESS;
usage:
die("Usage: %s [-v] [-s startup command]", argv[0]);
}