2008-05-17 13:38:22 +00:00
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/* See LICENSE file for copyright and license details. */
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int bx, by, bw, bh, blw, mx, my, mw, mh, tx, ty, tw, th, wx, wy, ww, wh;
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void setmfact(const char *arg);
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void tile(void);
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void tileresize(Client *c, int x, int y, int w, int h);
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2008-05-17 13:48:04 +00:00
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void updatetilegeom(void);
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2008-05-17 13:38:22 +00:00
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void
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setmfact(const char *arg) {
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double d;
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2008-05-19 11:34:54 +00:00
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if(!arg || lt->arrange != tile)
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2008-05-17 13:38:22 +00:00
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return;
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else {
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d = strtod(arg, NULL);
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if(arg[0] == '-' || arg[0] == '+')
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d += mfact;
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if(d < 0.1 || d > 0.9)
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return;
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mfact = d;
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}
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2008-05-19 11:42:26 +00:00
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updatetilegeom();
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2008-05-17 13:38:22 +00:00
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arrange();
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}
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void
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tile(void) {
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int y, h;
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unsigned int i, n;
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Client *c;
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for(n = 0, c = nextunfloating(clients); c; c = nextunfloating(c->next), n++);
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if(n == 0)
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return;
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/* master */
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c = nextunfloating(clients);
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if(n == 1)
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tileresize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw);
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else
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tileresize(c, mx, my, mw - 2 * c->bw, mh - 2 * c->bw);
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if(--n == 0)
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return;
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/* tile stack */
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y = ty;
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h = th / n;
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if(h < bh)
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h = th;
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for(i = 0, c = nextunfloating(c->next); c; c = nextunfloating(c->next), i++) {
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if(i + 1 == n) /* remainder */
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tileresize(c, tx, y, tw - 2 * c->bw, (ty + th) - y - 2 * c->bw);
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else
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tileresize(c, tx, y, tw - 2 * c->bw, h - 2 * c->bw);
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if(h != th)
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y = c->y + c->h + 2 * c->bw;
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}
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}
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void
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tileresize(Client *c, int x, int y, int w, int h) {
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2008-05-19 11:34:54 +00:00
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resize(c, x, y, w, h, resizehints);
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if(resizehints && ((c->h < bh) || (c->h > h) || (c->w < bh) || (c->w > w)))
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2008-05-17 13:38:22 +00:00
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/* client doesn't accept size constraints */
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resize(c, x, y, w, h, False);
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}
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void
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zoom(const char *arg) {
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Client *c = sel;
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if(c == nextunfloating(clients))
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if(!c || !(c = nextunfloating(c->next)))
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return;
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if(lt->arrange == tile && !sel->isfloating) {
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detach(c);
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attach(c);
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focus(c);
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}
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arrange();
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}
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2008-05-17 13:48:04 +00:00
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void
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updatetilegeom(void) {
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/* master area geometry */
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mx = wx;
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my = wy;
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mw = mfact * ww;
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mh = wh;
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/* tile area geometry */
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tx = mx + mw;
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ty = wy;
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tw = ww - mw;
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th = wh;
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}
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