Use int instead of long for color
This patch replaces long by int32_t. It saves some memory on 64bit systems.
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						 Roberto E. Vargas Caballero
						Roberto E. Vargas Caballero
					
				
			
			
				
	
			
			
			
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							| @@ -180,8 +180,8 @@ typedef unsigned short ushort; | ||||
| typedef struct { | ||||
| 	char c[UTF_SIZ]; /* character code */ | ||||
| 	ushort mode;      /* attribute flags */ | ||||
| 	ulong fg;        /* foreground  */ | ||||
| 	ulong bg;        /* background  */ | ||||
| 	uint32_t fg;      /* foreground  */ | ||||
| 	uint32_t bg;      /* background  */ | ||||
| } Glyph; | ||||
|  | ||||
| typedef Glyph *Line; | ||||
| @@ -379,7 +379,7 @@ static void tsetdirtattr(int); | ||||
| static void tsetmode(bool, bool, int *, int); | ||||
| static void tfulldirt(void); | ||||
| static void techo(char *, int); | ||||
| static long tdefcolor(int *, int *, int); | ||||
| static uint32_t tdefcolor(int *, int *, int); | ||||
| static void tselcs(void); | ||||
| static void tdeftran(char); | ||||
| static inline bool match(uint, uint); | ||||
| @@ -1666,9 +1666,9 @@ tdeleteline(int n) { | ||||
| 	tscrollup(term.c.y, n); | ||||
| } | ||||
|  | ||||
| long | ||||
| uint32_t | ||||
| tdefcolor(int *attr, int *npar, int l) { | ||||
| 	long idx = -1; | ||||
| 	int32_t idx = -1; | ||||
| 	uint r, g, b; | ||||
|  | ||||
| 	switch (attr[*npar + 1]) { | ||||
| @@ -1717,7 +1717,7 @@ tdefcolor(int *attr, int *npar, int l) { | ||||
| void | ||||
| tsetattr(int *attr, int l) { | ||||
| 	int i; | ||||
| 	long idx; | ||||
| 	int32_t idx; | ||||
|  | ||||
| 	for(i = 0; i < l; i++) { | ||||
| 		switch(attr[i]) { | ||||
|   | ||||
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