Bumping up the xfps so mouse motion won't reap the CPU.
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		| @@ -24,7 +24,7 @@ static unsigned int tripleclicktimeout = 600; | ||||
| static bool allowaltscreen = true; | ||||
|  | ||||
| /* frames per second st should at maximum draw to the screen */ | ||||
| static unsigned int xfps = 60; | ||||
| static unsigned int xfps = 120; | ||||
| static unsigned int actionfps = 30; | ||||
|  | ||||
| /* | ||||
|   | ||||
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