Snowman is everywhere.
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		| @@ -111,6 +111,7 @@ static unsigned int defaultrcs = 257; | |||||||
|  * 2: Block |  * 2: Block | ||||||
|  * 4: Underline |  * 4: Underline | ||||||
|  * 6: IBeam |  * 6: IBeam | ||||||
|  |  * 7: Snowman | ||||||
|  */ |  */ | ||||||
| static unsigned int cursorshape = 2; | static unsigned int cursorshape = 2; | ||||||
|  |  | ||||||
|   | |||||||
							
								
								
									
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							| @@ -3863,6 +3863,8 @@ xdrawcursor(void) | |||||||
| 	/* draw the new one */ | 	/* draw the new one */ | ||||||
| 	if (xw.state & WIN_FOCUSED) { | 	if (xw.state & WIN_FOCUSED) { | ||||||
| 		switch (xw.cursor) { | 		switch (xw.cursor) { | ||||||
|  | 		case 7: /* st extension: snowman */ | ||||||
|  | 			utf8decode("☃", &g.u, UTF_SIZ); | ||||||
| 		case 0: /* Blinking Block */ | 		case 0: /* Blinking Block */ | ||||||
| 		case 1: /* Blinking Block (Default) */ | 		case 1: /* Blinking Block (Default) */ | ||||||
| 		case 2: /* Steady Block */ | 		case 2: /* Steady Block */ | ||||||
|   | |||||||
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