Add a possibility to modify the string sent by mouse buttons.
Thanks Alexander Rezinsky <alexrez@gmail.com> for the suggestion!
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10
config.def.h
10
config.def.h
@ -74,7 +74,15 @@ static unsigned int defaultcs = 256;
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static unsigned int defaultitalic = 11;
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static unsigned int defaultitalic = 11;
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static unsigned int defaultunderline = 7;
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static unsigned int defaultunderline = 7;
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/* Internal shortcuts. */
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/* Internal mouse shortcuts. */
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/* Beware that overloading Button1 will disable the selection. */
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static Mousekey mshortcuts[] = {
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/* keysym mask string */
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{ Button4, XK_ANY_MOD, "\031"},
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{ Button5, XK_ANY_MOD, "\005"},
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};
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/* Internal keyboard shortcuts. */
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#define MODKEY Mod1Mask
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#define MODKEY Mod1Mask
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static Shortcut shortcuts[] = {
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static Shortcut shortcuts[] = {
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26
st.c
26
st.c
@ -228,6 +228,12 @@ typedef struct {
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char state; /* focus, redraw, visible */
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char state; /* focus, redraw, visible */
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} XWindow;
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} XWindow;
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typedef struct {
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int b;
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uint mask;
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char s[ESC_BUF_SIZ];
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} Mousekey;
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typedef struct {
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typedef struct {
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KeySym k;
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KeySym k;
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uint mask;
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uint mask;
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@ -771,10 +777,24 @@ mousereport(XEvent *e) {
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void
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void
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bpress(XEvent *e) {
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bpress(XEvent *e) {
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struct timeval now;
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struct timeval now;
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Mousekey *mk;
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if(IS_SET(MODE_MOUSE)) {
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if(IS_SET(MODE_MOUSE)) {
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mousereport(e);
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mousereport(e);
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} else if(e->xbutton.button == Button1) {
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return;
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}
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for(mk = mshortcuts; mk < mshortcuts + LEN(mshortcuts); mk++) {
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if(e->xbutton.button == mk->b
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&& match(mk->mask, e->xbutton.state)) {
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ttywrite(mk->s, strlen(mk->s));
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if(IS_SET(MODE_ECHO))
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techo(mk->s, strlen(mk->s));
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return;
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}
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}
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if(e->xbutton.button == Button1) {
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gettimeofday(&now, NULL);
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gettimeofday(&now, NULL);
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/* Clear previous selection, logically and visually. */
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/* Clear previous selection, logically and visually. */
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@ -817,10 +837,6 @@ bpress(XEvent *e) {
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}
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}
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sel.tclick2 = sel.tclick1;
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sel.tclick2 = sel.tclick1;
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sel.tclick1 = now;
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sel.tclick1 = now;
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} else if(e->xbutton.button == Button4) {
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ttywrite("\031", 1);
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} else if(e->xbutton.button == Button5) {
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ttywrite("\005", 1);
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}
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}
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}
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}
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