Render faint attribute
Faint text is implemented by allocating a new color at one-half intensity of each of the r, g, b components, or if the text bold at the same time, it is not made lighter. Signed-off-by: Roberto E. Vargas Caballero <k0ga@shike2.com> Signed-off-by: Christoph Lohmann <20h@r-36.net>
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						 Roberto E. Vargas Caballero
						Roberto E. Vargas Caballero
					
				
			
			
				
	
			
			
			
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							| @@ -3179,7 +3179,7 @@ xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) { | |||||||
| 		 * change basic system colors [0-7] | 		 * change basic system colors [0-7] | ||||||
| 		 * to bright system colors [8-15] | 		 * to bright system colors [8-15] | ||||||
| 		 */ | 		 */ | ||||||
| 		if(BETWEEN(base.fg, 0, 7)) | 		if(BETWEEN(base.fg, 0, 7) && !(base.mode & ATTR_FAINT)) | ||||||
| 			fg = &dc.col[base.fg + 8]; | 			fg = &dc.col[base.fg + 8]; | ||||||
|  |  | ||||||
| 		if(base.mode & ATTR_ITALIC) { | 		if(base.mode & ATTR_ITALIC) { | ||||||
| @@ -3223,6 +3223,14 @@ xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) { | |||||||
| 		bg = temp; | 		bg = temp; | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
|  | 	if(base.mode & ATTR_FAINT && !(base.mode & ATTR_BOLD)) { | ||||||
|  | 		colfg.red = fg->color.red / 2; | ||||||
|  | 		colfg.green = fg->color.green / 2; | ||||||
|  | 		colfg.blue = fg->color.blue / 2; | ||||||
|  | 		XftColorAllocValue(xw.dpy, xw.vis, xw.cmap, &colfg, &revfg); | ||||||
|  | 		fg = &revfg; | ||||||
|  | 	} | ||||||
|  |  | ||||||
| 	if(base.mode & ATTR_BLINK && term.mode & MODE_BLINK) | 	if(base.mode & ATTR_BLINK && term.mode & MODE_BLINK) | ||||||
| 		fg = bg; | 		fg = bg; | ||||||
|  |  | ||||||
|   | |||||||
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