Reuse render() and struct timespec *now
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							| @@ -240,8 +240,7 @@ static void pointerfocus(Client *c, struct wlr_surface *surface, | ||||
| static void quit(const Arg *arg); | ||||
| static void render(struct wlr_surface *surface, int sx, int sy, void *data); | ||||
| static void renderclients(Monitor *m, struct timespec *now); | ||||
| static void renderlayer(Monitor *m, struct wl_list *layer_surfaces); | ||||
| static void renderlayersurface(struct wlr_surface *surface, int sx, int sy, void *data); | ||||
| static void renderlayer(struct wl_list *layer_surfaces, struct timespec *now); | ||||
| static void rendermon(struct wl_listener *listener, void *data); | ||||
| static void resize(Client *c, int x, int y, int w, int h, int interact); | ||||
| static void run(char *startup_cmd); | ||||
| @@ -1554,40 +1553,19 @@ renderclients(Monitor *m, struct timespec *now) | ||||
| } | ||||
|  | ||||
| void | ||||
| renderlayer(Monitor *m, struct wl_list *layer_surfaces) | ||||
| renderlayer(struct wl_list *layer_surfaces, struct timespec *now) | ||||
| { | ||||
| 	struct render_data rdata; | ||||
| 	LayerSurface *layersurface; | ||||
| 	wl_list_for_each(layersurface, layer_surfaces, link) | ||||
| 	wl_list_for_each(layersurface, layer_surfaces, link) { | ||||
| 		rdata.output = layersurface->layer_surface->output; | ||||
| 		rdata.when = now; | ||||
| 		rdata.x = layersurface->geo.x; | ||||
| 		rdata.y = layersurface->geo.y; | ||||
|  | ||||
| 		wlr_surface_for_each_surface(layersurface->layer_surface->surface, | ||||
| 			renderlayersurface, layersurface); | ||||
| } | ||||
|  | ||||
| void | ||||
| renderlayersurface(struct wlr_surface *surface, int sx, int sy, void *data) | ||||
| { | ||||
| 	LayerSurface *layersurface = data; | ||||
| 	struct wlr_texture *texture = wlr_surface_get_texture(surface); | ||||
| 	struct wlr_output *output; | ||||
| 	double ox = 0, oy = 0; | ||||
| 	enum wl_output_transform transform; | ||||
| 	struct wlr_box box; | ||||
| 	float matrix[9]; | ||||
| 	struct timespec now; | ||||
|  | ||||
| 	if (!texture) { | ||||
| 		return; | ||||
| 				render, &rdata); | ||||
| 	} | ||||
|  | ||||
| 	output = layersurface->layer_surface->output; | ||||
| 	wlr_output_layout_output_coords(output_layout, output, &ox, &oy); | ||||
| 	ox += layersurface->geo.x + sx, oy += layersurface->geo.y + sy; | ||||
| 	transform = wlr_output_transform_invert(surface->current.transform); | ||||
| 	memcpy(&box, &layersurface->geo, sizeof(struct wlr_box)); | ||||
| 	wlr_matrix_project_box(matrix, &box, transform, 0, | ||||
| 		output->transform_matrix); | ||||
| 	wlr_render_texture_with_matrix(drw, texture, matrix, 1); | ||||
| 	clock_gettime(CLOCK_MONOTONIC, &now); | ||||
| 	wlr_surface_send_frame_done(surface, &now); | ||||
| } | ||||
|  | ||||
| void | ||||
| @@ -1620,14 +1598,14 @@ rendermon(struct wl_listener *listener, void *data) | ||||
| 		wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height); | ||||
| 		wlr_renderer_clear(drw, rootcolor); | ||||
|  | ||||
| 		renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]); | ||||
| 		renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]); | ||||
| 		renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &now); | ||||
| 		renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &now); | ||||
| 		renderclients(m, &now); | ||||
| #ifdef XWAYLAND | ||||
| 		renderindependents(m->wlr_output, &now); | ||||
| #endif | ||||
| 		renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]); | ||||
| 		renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]); | ||||
| 		renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &now); | ||||
| 		renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &now); | ||||
|  | ||||
| 		/* Hardware cursors are rendered by the GPU on a separate plane, and can be | ||||
| 		 * moved around without re-rendering what's beneath them - which is more | ||||
|   | ||||
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