send frame_done also to all layer surfaces
this fixes an issue when bemenu don't update his surface when typing
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							| @@ -1603,7 +1603,8 @@ rendermon(struct wl_listener *listener, void *data) | ||||
| 	 * generally at the output's refresh rate (e.g. 60Hz). */ | ||||
| 	Monitor *m = wl_container_of(listener, m, frame); | ||||
| 	Client *c; | ||||
| 	int skip = 0; | ||||
| 	LayerSurface *layer; | ||||
| 	int i, skip = 0; | ||||
| 	struct timespec now; | ||||
|  | ||||
| 	/* Render if no XDG clients have an outstanding resize. */ | ||||
| @@ -1617,6 +1618,11 @@ rendermon(struct wl_listener *listener, void *data) | ||||
| 	wl_list_for_each(c, &clients, link) | ||||
| 		if (VISIBLEON(c, c->mon)) | ||||
| 			client_for_each_surface(c, rendered, &now); | ||||
|  | ||||
| 	for (i = 0; i < LENGTH(m->layers); i++) | ||||
| 		wl_list_for_each(layer, &m->layers[i], link) | ||||
| 			wlr_layer_surface_v1_for_each_surface(layer->layer_surface, rendered, &now); | ||||
|  | ||||
| } | ||||
|  | ||||
| void | ||||
|   | ||||
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