Mod1-Button2 on a floating but not-fixed client will make it tiled again
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							| @@ -120,7 +120,7 @@ Quit dwm. | ||||
| Move current window while dragging. Tiled windows will be toggled to the floating state. | ||||
| .TP | ||||
| .B Mod1\-Button2 | ||||
| Zooms/cycles current window to/from master area (tiled layout only). | ||||
| Zooms/cycles current window to/from master area. If it is floating (but not fixed) it will be toggled to the tiled state instead. | ||||
| .TP | ||||
| .B Mod1\-Button3 | ||||
| Resize current window while dragging. Tiled windows will be toggled to the floating state. | ||||
|   | ||||
							
								
								
									
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							| @@ -342,8 +342,12 @@ buttonpress(XEvent *e) { | ||||
| 				restack(); | ||||
| 			movemouse(c); | ||||
| 		} | ||||
| 		else if(ev->button == Button2) | ||||
| 			zoom(NULL); | ||||
| 		else if(ev->button == Button2) { | ||||
| 			if(isarrange(tile) && !c->isfixed && c->isfloating) | ||||
| 				togglefloating(NULL); | ||||
| 			else | ||||
| 				zoom(NULL); | ||||
| 		} | ||||
| 		else if(ev->button == Button3 && !c->isfixed) { | ||||
| 			if(!isarrange(floating) && !c->isfloating) | ||||
| 				togglefloating(NULL); | ||||
|   | ||||
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